Re: GameTech WarMod
Can I use this mod for my CSGO league?
If yes, how can I ensure match servers are using the mandatory ruleset? |
Re: GameTech WarMod
Hello,
Guys this work's for CSS Linux Server? |
Re: GameTech WarMod
I hate to see this plugin at the top of the cs:go approved plugin list.
Witholding working source, while providing the source AFTER they destroyed it! 1.0.2 partially worked but no source. I was able to compile the provided source. I can thank them for helping me fix socket, and steamtools so I can, but the plugin is broke. Myself with over 20 hours, and the rest of the community seeming to also waste time, you think the author would finish it. I wish I was programming savy.. We'll even let it keep spamming <WarMod> everywhere! LOL Dude should fix it, provide the source or have this plugin unapproved.... |
Re: GameTech WarMod
Hello I am facing many problems after last major update of the valve, in the middle of the warmod server crash and shuts down the server ... in the log the following error:
L 08/14/2013 - 22:22:59: SourceMod error session started L 08/14/2013 - 22:22:59: Info (map "de_nuke") (file "errors_20130814.log") L 08/14/2013 - 22:22:59: [warmod.smx] GameTech LiveWire - Socket error 3 (errno 111) L 08/14/2013 - 22:22:59: [warmod.smx] GameTech LiveWire - Socket error 3 (errno 111) L 08/14/2013 - 22:23:00: [warmod.smx] GameTech LiveWire - Socket error 3 (errno 111) L 08/14/2013 - 22:23:39: [autoupdate.smx] Socket error: 3 (#110) L 08/14/2013 - 22:24:49: SourceMod error session started L 08/14/2013 - 22:24:49: Info (map "de_nuke") (file "errors_20130814.log") L 08/14/2013 - 22:24:49: [warmod.smx] GameTech LiveWire - Socket error 3 (errno 111) L 08/14/2013 - 22:26:17: SourceMod error session started L 08/14/2013 - 22:26:17: Info (map "de_nuke") (file "errors_20130814.log") L 08/14/2013 - 22:26:17: [warmod.smx] GameTech LiveWire - Socket error 3 (errno 111) L 08/14/2013 - 22:27:20: SourceMod error session started L 08/14/2013 - 22:27:20: Info (map "de_nuke") (file "errors_20130814.log") L 08/14/2013 - 22:27:20: [warmod.smx] GameTech LiveWire - Socket error 3 (errno 111) L 08/14/2013 - 22:27:20: [warmod.smx] GameTech LiveWire - Socket error 3 (errno 111) L 08/14/2013 - 22:27:21: [warmod.smx] GameTech LiveWire - Socket error 3 (errno 111) L 08/14/2013 - 22:28:14: [warmod.smx] GameTech LiveWire - Socket error 3 (errno 111) L 08/14/2013 - 22:29:12: [warmod.smx] GameTech LiveWire - Socket error 3 (errno 111) L 08/14/2013 - 22:29:47: Error log file session closed. L 08/14/2013 - 22:29:48: SourceMod error session started already updated to latest version of both SourceMod 1.6.0-1.5.0-hg4024.tar.gz how to hg3890.tar.gz and nothing... help-me? |
Re: GameTech WarMod
Quote:
Now for CS:S this person got it working on Linux [a while back] http://www.gtesports.com.au/communit...sible-fix.html ^ That is the GameTech site forums. I HAVE NOT TESTED THAT FIX! It may not help your issue but a pm to him may help. For CS:GO: Let the server run for a while with no one in it. When you join make sure it isn't a workshop map for start then if that works try a workshop map. This was last worked on before workshop was added to CS:GO. |
Re: GameTech WarMod
I took the test and not worked. did another test warmod.smx remove the plugins folder and try to send a rcon say test, and it worked normally. however when I put him and put a simple command der rcon say the server crashes and falls. or when going to live .. it maps to the workshop, I'll do the test with normal maps.
*edit: with normal maps also crash *edit 2: crash this error Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20130823160254_1.dmp **** WARNING: Watchdog timer exceeded, aborting! any rcon to put the console that, even without the warmod.smx anyone know why? |
Re: GameTech WarMod
Quote:
Not sure if it will work with SourceMod 1.6 but I will test that for you. |
Re: GameTech WarMod
Counter Strike : Source working. Linux Build here: https://github.com/Versatile-BFG/WarMod/tree/LinuxBuild
Master = source code if you want to build it yourself. Just update MetaMod to 1.10.0, SourceMod to 1.5.0 and zBlock to 4.71. Source code also in the LinuxBuild. I don't have the CS:GO source code so I can't update that one. You may still get the autoupdate error and LiveWire error. SourceMod 1.6 had a problem with the /slap command and would crash the server. SourceMod 1.5 works like a dream. Also a few files not needed in the build which I will remove later on. |
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