SourceMod 1.3.1 Released! Also, Six Years.
I'm pleased to announce that SourceMod 1.3.1 has been released. This is a minor update with a few bug fixes and new game mod support.
Of note, this release includes extended support for "CS Pro Mod", meaning more admin commands are available and developers can do more wonderful hacking. Huge thanks to psychonic for doing so much game support!
On another note, on January 30th AlliedModders passed our 6 year anniversary. Huzzah! Anyone remember those days? If so, you get a sticker. (devicenull gets the biggest sticker, for reminding me.) |
Re: SourceMod 1.3.1 Released! Also, Six Years.
Nice :D
- Twelve-60 |
Re: SourceMod 1.3.1 Released! Also, Six Years.
Good work to the whole team. psychonic is super pro.
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Re: SourceMod 1.3.1 Released! Also, Six Years.
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Re: SourceMod 1.3.1 Released! Also, Six Years.
It's nice to see that sourcemod became such a stable platform with support for so many different source-mods.
Keep up the great work :crab: Greetings ~Berni |
Re: SourceMod 1.3.1 Released! Also, Six Years.
I have problem with compiling:
Code:
...\sourcemod-1.3.1\addons\sourcemod\scripting\include\sd |
Re: SourceMod 1.3.1 Released! Also, Six Years.
Is:
Code:
new clients[maxClients]; Code:
new clients[MaxClients]; |
Re: SourceMod 1.3.1 Released! Also, Six Years.
Or add
new maxClients = GetMaxClients(); before new clients[maxClients]; like in 1.3.0 |
Re: SourceMod 1.3.1 Released! Also, Six Years.
Quote:
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Re: SourceMod 1.3.1 Released! Also, Six Years.
Idont remember but then i use "AskPluginLoad2" i think i was got more errors. Maybe check this file ;]
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