[BOTH] Streaker (Increase killstreak count)
10 Attachment(s)
Pretty much self-explanatory.
When a player has at least 1 killstreak-enabled weapon equipped, for every X or greater amount of damage dealt to the boss, it will increase the player's current killstreak by a specified amount (provided they are not a boss or a boss's companion/minion), regardless whether the active weapon is a killstreak weapon or not. Works with both VSH and FF2. In-game Screenshot: http://i.imgur.com/x6NViAPl.jpg Dependencies:
Convars:
OPTIONAL:
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Re: [BOTH] Streaker (Increase killstreak count)
Make an option to only update killstreaks whenever one passes intervals of 5 kills.
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Re: [BOTH] Streaker (Increase killstreak count)
You'll probably want this block to do detection for VSH/FF2 on startup:
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Re: [BOTH] Streaker (Increase killstreak count)
Nice. Have you figured out a workaround for the spy problem? Since actual spy damage in OnTakeDamagePost() is inaccurate, at least with FF2.
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Re: [BOTH] Streaker (Increase killstreak count)
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I just realized though, this plugin probably doesn't create event_player_death to show the actual killstreak notifications in the upper right / middle of the screen (for every 5 kills). Quote:
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