Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
I forget to say that for obtain a good knockback settings in CS:GO you need these cvars:
Code:
sm_cvar mp_tagging_scale "7" EDIT: and added revolver https://github.com/Franc1sco/sm-zomb...966e688dbe8510 |
Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
https://forums.alliedmods.net/showthread.php?t=276779
Crash server with this plugin. can you make it compatible with ZE ? BTW, Do I have to put the paths of your zombie model in downloads config ? I don't see you put it in there |
Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
With store it overrides player skins. At the start of a round, you can see ur store player skin for 0.5 sec then default player skin overrides it. Any fix? I want humans to use store skins.
|
Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Holy Moly, that's what I'm looking for!
Thank you so much Franc. |
Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
L 01/18/2016 - 00:08:29: [SM] Native "SetEntProp" reported: Property "m_nRenderMode" not found (entity 182/info_particle_system)
L 01/18/2016 - 00:08:29: [SM] Displaying call stack trace for plugin "zombiereloaded.smx": L 01/18/2016 - 00:08:29: [SM] [0] Line 311, E:\franugcompiler\include\entity_prop_stocks. inc::SetEntityRenderMode() L 01/18/2016 - 00:08:29: [SM] [1] Line 147, zr/weapons/weaponalpha.inc::WeaponAlphaApplyWeaponAlpha( ) L 01/18/2016 - 00:08:29: [SM] [2] Line 98, zr/weapons/weaponalpha.inc::WeaponAlphaOnItemPickupPost( ) L 01/18/2016 - 00:08:29: [SM] [3] Line 432, zr/weapons/weapons.inc::WeaponsOnItemPickupPost() L 01/18/2016 - 00:08:29: [SM] Native "SetEntProp" reported: Property "m_nRenderMode" not found (entity 182/info_particle_system) |
Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Hello Francisco. I have a question that need your help
When i open the buy menu (B) an d turn it off, the countdown message in hint box is disappear but the countdown sound is still working. how can i fix this issue? Thx so much |
Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
I noticed that, sometimes when the infection does not play the sound fz_scream1
|
Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
I'm experiencing a bug. On random rounds , instead of mother zombie being sent back to base, it will spawn right in between players. I set zr_infect_mzombie_respawn 1 multiple times via proper configs, it still happens. Any idea whats causing it?
|
Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Quote:
|
Re: Zombiereloaded Franug edition with support for CS:GO and CS:S
Bug sound http://i.imgur.com/u5tDRQC.png
|
All times are GMT -4. The time now is 17:13. |
Powered by vBulletin®
Copyright ©2000 - 2023, vBulletin Solutions, Inc.