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-   -   Weapon Model Replacement (https://forums.alliedmods.net/showthread.php?t=43979)

GHW_Chronic 08-28-2006 00:08

Weapon Model Replacement
 
19 Attachment(s)
  • This plugin allows you to replace all client's weapon models + sounds to custom skins from your server. In Example: You found a pretty M4A1 model that you want everyone to use cause it's so leet, you can download it and put it onto your server and edit the config file to use the custom M4A1's models. Sounds however only work for melee weapons (IE: knife, crowbar).


Config file Info:
  • Quote:

    file: | amxmodx/configs/new_weapons.ini

    syntax: | "old model/sound file" "new model/sound file" ["Team"]
    example : | "models/model.mdl" "models/newmodel.mdl"
    example : | "sound/weapons/sound.wav" "sound/weapons/newsound.wav" "CT"
    example : | "models/v_knife.mdl" "models/v_knife2.mdl" "T"
    example : | "models/p_rocketlauncher.mdl" "models/p_rocketlauncher2.mdl" "Axis"
  • new_weapons.ini is read for every map if new_weapons_mapname.ini is not found. (IE: new_weapons_de_dust2.ini)
  • Team name that comes after the models/sounds can be both without or with quotes. The team is optional, if no team specified the model/sound will be applied to all players on all teams. If you do specify a team it should be one of the following:
    • T
    • Terrorist
    • Terrorists
    • Blue
    • B
    • Allies
    • 1
    • CT
    • Counter
    • Counter-Terrorist
    • Counter-Terrorists
    • CounterTerrorists
    • CounterTerrorist
    • Red
    • R
    • Axis
    • 2
    • Yellow
    • Y
    • 3
    • Green
    • G
    • 4

Notes:
    • Note 1: The more models + sounds you replace into the config file the less efficient this plugin will become. This doesn't mean that you cannot put a bunch of models + sounds into the config file, nor that it is not recommended, just that if your server experiences higher ping, consider reducing the number of replaced models + sounds.
    • Note 2: By default you can replace a max of 50 v_models + 50 p_models + 50 w_models + 50 sounds. You can change this on lines 5 - 9 of the .sma file then you'll have to recompile+replace the plugin with the new .sma file and you are good2go.
    • Note 3: Remember, the client has to download every model + sound that you are replacing upon entering the server. Don't go overboard please.
    • Note 4: you cannot replace any sound files except for melee weapons.
    • Note 5: Stay away from using symbols in your file and folder names. Example: "sound/weapons/==GHW==/knife_slash1.wav" is a bad name. "sound/weapons/GHW/knife_slash1-2.wav" is also a bad name.
      Note 6: Can't replace shield models.


Recommendations:
FPS Banana (skins)
sv_downloadurl
_

k007 08-28-2006 00:13

Re: Weapon Model + Sound replacement
 
lol nice plugin gj

Bo0m! 08-28-2006 01:50

Re: Weapon Model + Sound replacement
 
Ooh.. I had plans to make something exactly like this, but now I don't have to. :D Nice plugin.

j33p 08-28-2006 02:01

Re: Weapon Model + Sound replacement
 
it's doesn't work. the sounds are uploads to the players but when they use the ak47, its always the original sound

GHW_Chronic 08-28-2006 02:02

Re: Weapon Model + Sound replacement
 
paste ur config file.

j33p 08-28-2006 02:28

Re: Weapon Model + Sound replacement
 
"sound/weapons/ak47-1.wav" "sound/actioncombat/weapons/ak47-1.wav"
"sound/weapons/ak47-2.wav" "sound/actioncombat/weapons/ak47-2.wav"
"sound/weapons/ak47_boltpull.wav" "sound/actioncombat/weapons/ak47_boltpull.wav"
"sound/weapons/ak47_clipin.wav" "sound/actioncombat/weapons/ak47_clipin.wav"
"sound/weapons/ak47_clipout.wav" "sound/actioncombat/weapons/ak47_clipout.wav"

Guenhwyvar 08-28-2006 06:20

Re: Weapon Model + Sound replacement
 
Nice one, like the one by mptijsma. Some questions:

Why no w_models?
Can you explain how this plugin costs system ressources? As you warn not to take too many, I guess this plugin takes more than other more simple plugins?

Xanimos 08-28-2006 09:38

Re: Weapon Model + Sound replacement
 
Yes, I ask too. Why no w_ models?
It isn't that difficult to add that feature.

TiMbErLaNd 08-28-2006 10:16

Re: Weapon Model + Sound replacement
 
Can the ability to replace the stock player models also be incorporated into this plugin? This would actually cut down my number of existing plugins.

Xanimos 08-28-2006 10:28

Re: Weapon Model + Sound replacement
 
Quote:

Originally Posted by TiMbErLaNd (Post 374203)
Can the ability to replace the stock player models also be incorporated into this plugin? This would actually cut down my number of existing plugins.

Like skins?


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