Paying for BASIC help
I am ready to pay 50$ to anyone who show me how to get setup with metamod, compile my first hello world plugin for orangebox engine and show me realy basic stuff to get me started on c++ metamod. I know basic of c++, advanced in sourcepawn, advanced in python. So you won't need to show me how to create a variable, functions etc... Private mail me on forum if you interressed to win 50$ easly. You must have a mic.
Thank you, black-rabbit |
Re: Paying for BASIC help
Not really interested in doing this myself, but just to clarify for people who may be interested: is this for writing MetaMod: Source extensions or for SourceMod extensions?
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Re: Paying for BASIC help
Metamod: source
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Re: Paying for BASIC help
Anyone?
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Re: Paying for BASIC help
I, too would like to know a place where to start coding for Meta Mod Source
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Re: Paying for BASIC help
Quote:
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Re: Paying for BASIC help
Like i've explain it just to getting setup, not even write a plugin. Also I am ready to pay 60$ right now. It realy basic help, I want to be sure of my shot and have a good start on it.
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Re: Paying for BASIC help
ive added you like a week ago but i dont think youve ever msgd me
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Re: Paying for BASIC help
This is bloody pitiful! The last edit to http://wiki.alliedmods.net/Metamod:Source_Environment was by me 2 years ago. I never did get a working environment put together (was attempting linux).
Let's do a thought experiment. You currently have a working build environment. A chunk of blue ice crashes through your roof and destroys your drive. What is your procedure for recreating your build environment on a clean install of your OS? And when is the last time you actually used that procedure? When is the last time anyone verified that stub_mm and sample_mm still compile? |
Re: Paying for BASIC help
for windows you just need the sdk, sm source, mm source and a visual studio
for linux i suggest using debian5 for backward compatibility, as far as i remember all you need is apt-get install build-essentials the linux environment should run in a virtual machine and you should add the directory with the sdk etc as a shared folder to your vm, this way its pretty easy to compile for linux at least for me |
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