Hook
2 Attachment(s)
Hook. I dont think that I need to explain what this plugin does but it simply moves you to a point you're aiming at. Requirements: AMX Mod X 1.8 fakemeta Commands/bindings: +hook amx_givehook amx_takehook Cvars: sv_hook - Turns hook on or off (default: 1) sv_hookthrowspeed - Throw speed (default: 1000) sv_hookspeed - Speed to hook (default: 300) sv_hookwidth - Width of the hook (default: 32) sv_hooksound - Sounds of the hook on or off (default: 1) sv_hookcolor - The color of the hook 0 is white and 1 is team color (default: 1) sv_hookplayers - If set 1 you can hook on players (default: 0) sv_hookinterrupt - Remove the hook when something comes in its line (default: 0) sv_hookadminonly - Hook for admin only (default: 0) sv_hooksky - If set 1 you can hook in the sky (default: 0) sv_hookopendoors - If set 1 you can open doors with the hook (default: 1) sv_hookbuttons - If set 1 you can use buttons with the hook (default: 0) sv_hookpickweapons - If set 1 you can pickup weapons with the hook (default: 1) sv_hookhostfollow - If set 1 you can make hostages follow you (default 1) sv_hookinstant - Hook doesnt throw (default: 0) sv_hooknoise - adds some noise to the hook line (default: 0) sv_hookmax - Maximun numbers of hooks a player can use in 1 round - 0 for infinitive hooks (default: 0) sv_hookdelay - delay on the start of each round before a player can hook - 0.0 for no delay (default: 0.0) Changelog: Code:
1.0: Release HF P34nut |
Re: Hook
EDIT 3: Looks like this plugin has more features than all the others
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Re: Hook
Yes this is another hook with more features then I have seen in other plugins
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Re: Hook
Why hai P34nut.
Huh, isn't this woot ?! o.O gj. |
Re: Hook
Quote:
What you should do is just replicate the metamod hook plugin as that seems to be the one everyone always wants even though it isn't that great. |
Re: Hook
Well I made the most features that hookmod has in my mod...
If anybody has a request just reply and I will add it Oh and I fixed the typo thanks |
Re: Hook
Add some noise by cvar, or random noise could be cool.
Code:
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Re: Hook
looks nice...
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Re: Hook
It's nice being able to customize the hook settings. Great job!
I have 2 requests for options: 1. A 15 second delay at the start of each round before a player can hook. 2. Be able to specify the number of hooks available for each round. |
Re: Hook
I just tried to compile this locally and it failed. I'm running AMX ModX 1.8 on Condition Zero servers. Here's what it says:
//AMXXPC compile.exe // by the AMX Mod X Dev Team //// Hook.sma // C:\HLDSFamily\czero\addons\amxmodx\scripting\ Hook.sma(413) : error 017: undefined symbol "fIDOrig in" // C:\HLDSFamily\czero\addons\amxmodx\scripting\ Hook.sma(413 -- 415) : error 088: number of argument s does not match definition // C:\HLDSFamily\czero\addons\amxmodx\scripting\ Hook.sma(415) : error 017: undefined symbol "fIDOrig in" // C:\HLDSFamily\czero\addons\amxmodx\scripting\ Hook.sma(415) : fatal error 107: too many error mess ages on one line // // Compilation aborted. // 4 Errors. // Could not locate output file C:\HLDSFamily\czero\addons\amxmodx\scripting\ compiled\Hook.amx (comp ile failed). // // Compilation Time: 0.21 sec // ---------------------------------------- Press enter to exit ... |
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