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-   -   [L4D2] Death Bell - Graves & Music & Death Motivation v1.1 [26-November-2022] (https://forums.alliedmods.net/showthread.php?t=340537)

NoroHime 11-23-2022 17:02

[L4D2] Death Bell - Graves & Music & Death Motivation v1.1 [26-November-2022]
 
5 Attachment(s)
about
  • play death bell music, during playing player will gets death motivation buff
  • merge grave features from [L4D & L4D2] Graves and make it better
  • grave linked to corpse, that mean compatible with defib fix plugin
  • almost all optional

Intro Video
[L4D2] Death Bell - Graves & Music & Death Motivation (SourceMod)


ConVar
PHP Code:

// time to delay spawn grave and death motivation
death_bell_delay "1.0"

// duration of death motivation adrenaline time 0=disable
death_bell_duration_adren "13.0"

// duration of death bell music time 0=disable
death_bell_duration_music "13.0"

// does create the grave 1=yes 0=no
death_bell_grave "1"

// grave glow color, RGB values, leave empty=disabled glow -1=random color exmaple: '150 0 0'
death_bell_grave_glow "-1"

// make grave glow flashing
death_bell_grave_glow_flash "1"

// grave glow max range 0=unlimited get farer cant see glow
death_bell_grave_glow_max "800"

// grave glow min range, gets closer cant see glow
death_bell_grave_glow_min "200"

// grave health, leave empty to make un-Solid(no collision)
death_bell_grave_health "300"

// grave offset position -50=make grave put on legs
death_bell_grave_pos "50"

// death motivation range, -1=use *_glow_max 0=disabled death motivation
death_bell_motivation "-1" 


Credits
  • Silvers - Patiently teach me about Vector
  • Dartz8901 - Graves author
  • HarryPotter - Make Grave Random Color

Related plugin
changelog
  • v1.0 just releases; 24-November-2022
  • v1.1
    delete ConVar *_duration and split to ConVars *_duration_adren / *_duration_music,
    fix bell not stop in rare situation; 24-November-2022


Installation
  • put l4d2_death_bell.smx on /plugins/

TBK Duy 11-27-2022 08:24

Re: [L4D2] Death Bell - Graves & Music & Death Motivation v1.1 [26-November-2022]
 
Hey NoroHime, a little bit out of topics, I found you're the type of guy who like to buff things for survivor, so may I ask if you could buff the explosion damage in L4D2

Why I ask this because I feel explosion is very underperfomed, 25 damage is not impressived, I would like to increase the damage, also maybe add some effects (like combination of grenade launcher with propane tank) to give strong feeling hehe :twisted:

NoroHime 11-27-2022 10:15

Re: [L4D2] Death Bell - Graves & Music & Death Motivation v1.1 [26-November-2022]
 
Quote:

Originally Posted by TBK Duy (Post 2793808)
Hey NoroHime, a little bit out of topics, I found you're the type of guy who like to buff things for survivor, so may I ask if you could buff the explosion damage in L4D2

Why I ask this because I feel explosion is very underperfomed, 25 damage is not impressived, I would like to increase the damage, also maybe add some effects (like combination of grenade launcher with propane tank) to give strong feeling hehe :twisted:

because i just playing expert realism on l4d2 many time i felt hard to fighting, for buff the explosion actually we have one and i also using
[L4D1 & L4D2] Add Prop Explosion.
this kinda cool when using with zedtime.
anyway back to point what detail you think need to be buff ? effects or damage? or just apply extra explosion

TBK Duy 11-27-2022 19:52

Re: [L4D2] Death Bell - Graves & Music & Death Motivation v1.1 [26-November-2022]
 
Yeah, I think you can make the damage changeable, and apply extra explosion is cool as you said, maybe can even extended the range

zonbarbar 01-12-2023 04:17

Re: [L4D2] Death Bell - Graves & Music & Death Motivation v1.1 [26-November-2022]
 
just keep belling after death, if i set belling time more than 2 sec

kochiurun119 10-20-2023 11:11

Re: [L4D2] Death Bell - Graves & Music & Death Motivation v1.1 [26-November-2022]
 
L 10/20/2023 - 22:07:58: Info (map "zmb13_m2_labs") (file "D:\SteamLibrary\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\logs\errors_202 31020.log")
L 10/20/2023 - 22:07:58: [SM] Exception reported: Handle cb700b0f is invalid (error 1)
L 10/20/2023 - 22:07:58: [SM] Blaming: l4d2_death_bell.smx
L 10/20/2023 - 22:07:58: [SM] Call stack trace:
L 10/20/2023 - 22:07:58: [SM] [0] CloseHandle
L 10/20/2023 - 22:07:58: [SM] [1] Line 335, D:\SteamLibrary\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\l4d2_ death_bell.sp::OnRoundStart


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