Re: [L4D2] ScavengeBotsDS (Improved)
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Re: [L4D2] ScavengeBotsDS (Improved)
Dude, can you please add support for the campaign "Pasiri"
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Re: [L4D2] ScavengeBotsDS (Improved)
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Add the map you want in the .cfg along with the specific coordinates and angles you want the bots to pour the gas at. You can find the map’s console name in the information text when you load up the map (in console). And you can get the coordinates and angles by positioning yourself by the gas nozzle (where to pour the gas) and enter (getpos_exact) in console. |
Re: [L4D2] ScavengeBotsDS (Improved)
Ok, thanks! :D
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Re: [L4D2] ScavengeBotsDS (Improved)
Data Update: Added "Dark Carnival: Remix" Chapter 5 in the .cfg file (This is only for the monorail objective and not the concert finale). If there are any maps, coop or Scavenge that I am able to add, please let me know.
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Re: [L4D2] ScavengeBotsDS (Improved)
Plugin Update: Fixed Bots continuing to get gas cans and carrying them away on the Scavenge game mode (This applied to unregistered maps).
The plugin has been split into two branches. There should be no more issues with different nozzle locations or maps that have scavenging in both game modes. |
Re: [L4D2] ScavengeBotsDS (Improved)
Is it possible to configure this for the bots to deliver the cola to the Dead Center 2 map?
It looks like the same "engine" but needs to check if the item is a cola and not a can of gasoline. just an idea |
Re: [L4D2] ScavengeBotsDS (Improved)
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Re: [L4D2] ScavengeBotsDS (Improved)
To be honest, i havent suffered any crashes related to ScavengeBotsDS. In fact, the only times I would be crashing is if i was running something like Day Break or Yama or any campaign with a certain CI addon. Everything else is perfect.
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Re: [L4D2] ScavengeBotsDS (Improved)
Only error with this is that the bots don't defend themselves or heal.
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