Re: SurfTools
Would be nice if :
st_starthp - Amount of Hp that a user starts with when he respawns(Def 100) st_bhoppush - (BunnyHop)The forward push when you jump(Def 1.0) st_bhopheight - (BunnyHop)The upward push when you jump(Def 1.0) can be disabled for RPG servers ^^ cya |
Re: SurfTools
bhoppush & height, what should these be for normal use? just put them to 0? Also if I set on command line to no scouts, will this be rememberd for next time? havent had a proper look yet to excuse the n00bness :D
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Re: SurfTools
And would be nice if it would work on other maps, too...
Quote:
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Re: SurfTools
Removed the Hp start and Armor Start cvars, since most people run RPG.
Rebell@: whats the point then? it' suppost to be optimize surfing, if you a plugin that just respawn's people on death..then i could PM u one. |
Re: SurfTools
do I not get a response dude? :( Only a small question. :)
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Re: SurfTools
if you set the bhop cvars to 0, you won't get any jump boost. and for the scout, the script checks every time a player spawn if the cvar st_givescout is eabld or disabed
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Re: SurfTools
@Fredd: better now but i have a surf server where we only sometimes plays fy map for a short time. So then the plugin wouldnt work, right ?
cya |
Re: SurfTools
I set the cvar to 0 to take out the scout but it just comes back on nextmap. Is this a bug or is it not coded to act this way. As for the bhop stuff... I get the fact I put it to 0 but my question was asking if 0 would revert to normal CS bhop movements or do I have to use something like 0.1 etc?
Cheers. |
Re: SurfTools
put the cvar to 0 in your servers.cfg
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Re: SurfTools
Can u add spawnprotect time ?
Because of the spawnkillers ^^ cya |
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