[ANY] VGUI URL Cache Buster (3.1.4, 2018-05-19)
Version 3.1.4 has been released, with minor changes now that Steam opens same-domain pages again. See important notes here.
Other important note: There is a known issue with the Steam Client beta (with the new chat interface) where opening new popup windows does not work on any game. No known fix at the moment. There is also currently no known solution for displaying MOTD panels on CS:GO post-Panorama. Description: Fixes various issues with plugins that create MOTD (web) panels. Previously, the behavior of Steam's webview was problematic. Calling ShowMOTDPanel (or variants) will show a previously viewed page if the last page viewed was on the same first-level domain. Those changes have caused issues with plugins like backpack.tf Price Check. This plugin hooks the VGUIMenu usermessage and manipulates it in one of two ways to attempt to force displaying the correct page:
As Steam currently does not have any issues with same-domain pages, those particular workarounds are currently unnecessary. The ability to hook these usermessages remain useful, however. The plugin also handles CS:GO-specific quirks in opening web pages; plugin authors can now use SourceMod's ShowMOTDPanel function to make pages that are visible to the user as a popup window in CS:GO. Other games can also attempt to use popups by sending a VGUI message with certain values configured while this plugin is present. This plugin should work in games that support ShowVGUIPanel / ShowMOTDPanel and don't have other unique quirks. CS:GO (protobufs) are also supported. ConVars:
You can configure which URL prefixes use which method. See the configs/vgui_cache_buster_urls.cfg file for more details. Dependencies: If the "proxy" method is used (whether by iframe or popup), this plugin is dependent on one static page made accessible via web hosting. The plugin ships with a default URL pointed to my personally hosted copy of the page (which you can modify as mentioned in the ConVars section above). No other plugin / extension dependencies. Things the plugin will clobber: VGUIMenu usermessages, obviously. Any plugins that use ShowMOTDPanel or ShowVGUIPanel with the info panel with a URL will be caught by this plugin and "fixed". Any plugins that run their own fixes may conflict with this plugin. Pages with restrictive X-Frame-Options headers will refuse to load with the "proxy" iframe method. This includes YouTube (non-embed), Google, and Steam Community pages. Any iframe-proxied pages that link to one of those pages will also fail. Hosting the proxy page over HTTPS will prevent connections through HTTP, even if the HTTP connection redirects. The default URL configuration is set up to use the delayed load for almost every page. However, if you have an internal site or pages that listen to hash changes (like a custom web audio setup), the iframe method will be faster and doesn't destroy and recreate a page. In CS:GO, MOTDs will automatically be enabled. Use a plugin such as MOTD Disable to hide the panel that displays on join if you'd like. There is a limitation of 255 bytes in a user message (for bitbuffers, at least). Because the proxy method URL encodes parameters, you may reach this limit for long URLs that previously didn't. Installation:
Just use ShowMOTDPanel as you would in every other game. If you use ShowVGUIPanel directly, there are additional KeyValues entries that you can pass in to modify the behavior of the MOTD display (see the stock file for details). Releases / Source Code |
Re: [TF2 (and others)] VGUI URL Cache Buster
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Converted it to use protobuf so it works with games like CSGO
EDIT: nosoop added CSGO support to plugin, so don't use this |
Re: [TF2 (and others)] VGUI URL Cache Buster
Not sure about other games, but TF2 has the sv_motd_unload_on_dismissal server cvar already to deal with this problem.
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Re: [TF2 (and others)] VGUI URL Cache Buster
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I also tried it with injecting unload in the message, and while that unloads the first web panel, I can't seem to get a second one to show up. |
Re: [TF2 (and others)] VGUI URL Cache Buster
Oh my god, was waiting for this a long time, thank you! Will test it and report how it works asap.
EDIT: Works like a charm, thanks again. |
Re: [TF2 (and others)] VGUI URL Cache Buster
Thanks nosnoop, will give it a test!
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Re: [ANY+CS:GO] VGUI URL Cache Buster
Glad to hear that it's working in TF2.
I've pushed out an initial merged protobuf/bitbuf branch of the code. Should still work the same for most games; mostly intended to see if CS:GO works as I think it does (though it might screw with plugins that are already using workarounds for stuff). Beta release is available here. Make sure to check the CS:GO specific instructions if applicable. Existing users don't need to update unless they'd like to ensure there aren't any regressions in the update to support both message types. It also comes with a new vgui_workaround_debug_spew ConVar to output the URLs that a plugin is handling to the server console (though there's a commit for that from before the protobuf merge). |
Re: [ANY+CS:GO] VGUI URL Cache Buster
Meant to come here earlier and confirm but this works like a charm in CS:GO. I host the web part myself. Thanks a ton.
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Re: [ANY+CS:GO] VGUI URL Cache Buster
3.0.0 has been released, with additional CS:GO changes proposed and tested by Byte.
If you decide to upgrade, please make sure you've updated the proxy page URL (in particular, check the generated config); if you updated the contents of the page without changing the name, you may want to add a unique query string to the URL (?v=3 for example) to ensure your clients aren't using stale pages. The updated pages are backwards-compatible, so older versions of the plugin should continue to work fine. ---- An emergency update for backwards compatibility has been pushed out as 3.0.1. It fixes an issue that referenced an undeclared variable which should've held a URL while in backwards-compatibility mode. Sorry if older plugins were using my hosted proxies and not seeing pages! |
Re: [ANY+CS:GO] VGUI URL Cache Buster
hello what is the advantage of using this over https://forums.alliedmods.net/showthread.php?p=2558460
thanks game is csgo btw |
Re: [ANY+CS:GO] VGUI URL Cache Buster
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If there's a new breaking change in how (insert game here) handles MOTD / web panels, it can be patched with this plugin instead of recompiling every broken plugin with a new include. This plugin, by itself, is not a replacement for Web Shortcuts or variations (it doesn't create any triggers to open web pages on its own), though it makes it easier for someone to write a unified version of Web Shortcuts that is compatible with multiple games. |
Re: [ANY+CS:GO] VGUI URL Cache Buster
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EDIT: Done :) |
Re: [ANY+CS:GO] VGUI URL Cache Buster
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EDIT: ok I see that you have a include, so its needed to use? |
Re: [ANY+CS:GO] VGUI URL Cache Buster
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The include is only to demonstrate custom popup sizes for CS:GO; you can use ShowMOTDPanel as you would with other games to show your webpage as a popup with a default size (determined through JavaScript as screen.width / screen.height). For your plugin specifically, I think you'd be able to take out the FixMotdCSGO* functions, and for non-fullscreen webviews, replace ShowMOTDPanel with CSGO_ShowMOTDPanel and set sizing accordingly. |
Re: [ANY] VGUI URL Cache Buster (3.0.0, 2017-12-30)
Not sure if anyone else mentioned this, but it would be nice to see a check for the current state when attempting to modify the motd. For example, when players join it is created a second popup window for the default motd defined in the server. It is difficult to click this sometimes, creating issues for a few.
This is in CSGO. I was thinking possibly a check to validate they are in the player connect phase, not sure though. |
Re: [ANY] VGUI URL Cache Buster (3.0.0, 2017-12-30)
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You can manually override the behavior for a URL prefix by setting its entry in configs/vgui_cache_buster_urls.cfg to none, which should bypass this plugin's processing step for your MOTD. (Set vgui_workaround_debug_spew to 1 to see the URLs that are being sent to players if you're not sure what it is, and don't include the protocol in the prefix.) ---- I'm testing a new branch of the code that unifies the iframe / popup code into a single HTML page, adds a keyvalue entry that indicates if a page should be displayed as a popup, changes the preinstalled configuration's default handler to delayed load (since iframes are being increasingly blocked), and should make the installation instructions the same for all games including CS:GO. I've given it a decent amount of testing in TF2, though I could use a few more eyes on it to make sure there aren't any regressions. A preview release is available here. |
Re: [ANY] VGUI URL Cache Buster (3.0.0, 2017-12-30)
I get a black motd screen in TF2 when used with MOTD backpack (https://forums.alliedmods.net/showthread.php?t=141963).
Here's what I get when I right-click on the black screen and select 'copy': https://cdn.rawgit.com/nosoop/SM-VGU...61197968541708 Is there a particular version of TF2 backpack viewer that works with this? |
Re: [ANY] VGUI URL Cache Buster (3.0.0, 2017-12-30)
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"www.tf2outpost.com/" "delayed" (or set "*" to "delayed") Reload the plugin after that. Looks like TF2Outpost redirects you to Steam's OpenID login, which doesn't load into iframes. Looks like it also doesn't load into the iframe due to mixed active content warnings (not sure if that happens in CEF, though). TF2B works fine. A future update will change the configuration to use delayed loads by default to avoid the iframe stuff, since it seems to be more trouble than it's worth for most sites. |
Re: [ANY] VGUI URL Cache Buster (3.0.0, 2017-12-30)
Setting "*" to "delayed" in the configs\vgui_cache_buster_urls.cfg file worked for me. Thanks!
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Re: [ANY] VGUI URL Cache Buster (3.1.2, 2018-01-04)
3.1.2 has been released, with some streamlining:
See the release page for more information. |
Re: [ANY] VGUI URL Cache Buster (3.1.2, 2018-01-04)
this plugin will open original Motd window as connect motd?
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Re: [ANY] VGUI URL Cache Buster (3.1.2, 2018-01-04)
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It should work properly though with motd.txt |
Re: [ANY] VGUI URL Cache Buster (3.1.2, 2018-01-04)
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Re: [ANY] VGUI URL Cache Buster (3.1.2, 2018-01-04)
I can confirm this fixed my MOTD/WebShortcuts issues that have been plaguing my TF2 server for more than a year.
Thanks a bunch for making this. |
Re: [ANY] VGUI URL Cache Buster (3.1.2, 2018-01-04)
I've been having some strange issues with the latest version. When I upload the web portion to my website (which I've been using with previous versions of this cache buster for months), I get a 404 error. My website does force HTTPS, but even changing http to https on the motd_proxy page in the script doesn't fix it.
All other versions work fine on my website, it's just 3.1.2 where I'm having this issue and it's only with the motd_proxy.html page. Any idea why? |
Re: [ANY] VGUI URL Cache Buster (3.1.2, 2018-01-04)
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The script's check for http is only to check for URLs in the pre-version 3 $PROXY_PAGE/#$URL format for backwards compatibility reasons; as of version 3 the plugin uses a URL params-style of hash in $PROXY_PAGE/#url=$ENCODED_URL format. An HTTP 404 (file not found) on the web portion itself suggests it's an issue with your server stack, which I assume shouldn't be an issue given you've had the proxy page on your site before. Are you sure it's definitely a 404? If so, make sure your permissions are correct on the file and your server configuration is serving that file correctly; that's outside the scope of this plugin. To double-check, make sure the page is available by using your normal web browser with the following URL: Code:
https://example.com/path/motd_proxy.html?v=3#url=https%3A%2F%2Fhstspreload.org If you open up your browser's developer tools (F12 on FF / Chrome) and make the request, you should see something like the following: https://i.imgur.com/3Cv5Maw.png A status 200 on your proxy page means it's working just fine, and your issue is likely in one of the sites you're trying to access. Set vgui_workaround_debug_spew to 1; this will print out the URL the plugin is sending to the client whenever it rewrites a page. Check those URLs in your normal browser. One thing I can think of since you mentioned forcing HTTPS is that mixed active content (attempting to request an HTTP-only page) will display a warning in the console tab and make no request to the page. You'll have to replace any hardcoded HTTP requests in your own plugin(s) to HTTPS or set up your site to serve the proxy over HTTP; the browser won't do redirects for you for security reasons (because some malicious person could hijack the insecure connection). Also, check the URL configuration (configs/vgui_cache_buster_urls.cfg; some URL prefixes don't work anymore). If you're still having issues, I'd be happy to check when I have the time; send me a private message with your proxy URL, a URL that it fails on, and a copy of your URL config. Optionally, send me a copy of the plugin's debug output. |
Re: [ANY] VGUI URL Cache Buster (3.1.2, 2018-01-04)
It seems like Valve fixed this bug. At least everything is working fine for me again in TF2 without running this plugin.
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Re: [ANY] VGUI URL Cache Buster (3.1.2, 2018-01-04)
Confirmed; looks like the same-domain issue was fixed — maybe with the latest Steam update, considering it affected most games.
If you're using this plugin just for the same-domain fixes, you'll probably want to uninstall it after some time in case people are not up-to-date for some reason (if they ignore Steam's update nags, for example). If you're using this for pop-ups (CS:GO or opt-in for other games), I'll be pushing out an update shortly to ensure pop-ups can still run even if the plugin is configured to not use proxies for all pages (since the delayed load isn't necessary anymore) and edit this post. The new method will still use the proxy's popup functionality, but will avoid applying iframe / delayed load workarounds. The current workarounds will remain available for backwards compatibility purposes, even though they're effectively obsolete. Edit: 3.1.4 has been released, with the following changes:
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Re: [ANY] VGUI URL Cache Buster (3.1.4, 2018-05-19)
Any fix?
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Re: [ANY] VGUI URL Cache Buster (3.1.4, 2018-05-19)
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