AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Source Servers (SRCDS) (https://forums.alliedmods.net/forumdisplay.php?f=130)
-   -   [CSGO] BOT'S Don't Join . (https://forums.alliedmods.net/showthread.php?t=250321)

ronaldey 10-22-2014 04:42

[CSGO] BOT'S Don't Join .
 
Hello i have a problem with bots, i've try all i have read about bots and they still not connect to server. Who can help me to fix this problem. I use a DM plugin - https://forums.alliedmods.net/showthread.php?t=233685 . I've try to change on server.cfg , gamemode_deathmatch.cfg but still nothing.

Thank You. Regards.

musosoft 10-22-2014 04:48

Re: [CSGO] BOT'S Don't Join .
 
You should set it in gamemode_deathmatch_server.cfg not gamemode_deathmatch.cfg or server.cfg

ronaldey 10-22-2014 04:56

Re: [CSGO] BOT'S Don't Join .
 
What i say, i add everywhere but still not connect :)

musosoft 10-22-2014 05:21

Re: [CSGO] BOT'S Don't Join .
 
Please send us output of command "rcon find bot"

h3bus 10-22-2014 05:30

Re: [CSGO] BOT'S Don't Join .
 
As he gave me rcon acces to his server:
Code:

"bot_add"  game                                                                  - bot_add <t|ct> <type> <difficulty> <name> - Adds a bot matching the given criter       
"bot_add_ct"  game                                                              - bot_add_ct <type> <difficulty> <name> - Adds a Counter-Terrorist bot matching th       
"bot_add_t"  game                                                                - bot_add_t <type> <difficulty> <name> - Adds a terrorist bot matching the given c       
"bot_all_weapons"  game                                                          - Allows the bots to use all weapons                                                     
"bot_autodifficulty_threshold_high" = "0.0" ( def. "2.0" ) min. -20.000000 max. 20.000000 game replicated - Upper bound above Average Human Contribution Score that a bot m
ust be above to c                                                                                                                                                         
"bot_autodifficulty_threshold_low" = "-2.0" ( def. "-6.0" ) min. -20.000000 max. 20.000000 game replicated - Lower bound below Average Human Contribution Score that a bot
must be below to c                                                                                                                                                       
"bot_chatter" = "off" ( def. "normal" ) game replicated                          - Control how bots talk. Allowed values: 'off', 'radio', 'minimal', or 'normal'.         
"bot_crouch" = "0" game cheat                                                                                                                                             
"bot_debug" = "0" game cheat replicated                                          - For internal testing purposes.                                                         
"bot_debug_target" = "0" game cheat replicated                                  - For internal testing purposes.                                                         
"bot_defer_to_human_goals" = "0" game replicated                                - If nonzero and there is a human on the team, the bots will not do the scenario t       
"bot_defer_to_human_items" = "1" game replicated                                - If nonzero and there is a human on the team, the bots will not get scenario item       
"bot_difficulty" = "2" ( def. "1" ) game replicated                              - Defines the skill of bots joining the game.  Values are: 0=easy, 1=normal, 2=har       
"bot_dont_shoot" = "0" game cheat replicated                                    - If nonzero, bots will not fire weapons (for debugging).                               
"bot_freeze" = "0" game cheat                                                                                                                                             
"bot_goto_mark"  game cheat                                                      - Sends a bot to the marked nav area (useful for testing navigation meshes)             
"bot_goto_selected"  game cheat                                                  - Sends a bot to the selected nav area (useful for testing navigation meshes)           
"bot_join_after_player" = "1" game replicated                                    - If nonzero, bots wait until a player joins before entering the game.                   
"bot_join_team" = "any" game replicated                                          - Determines the team bots will join into. Allowed values: 'any', 'T', or 'CT'.         
"bot_kick"  game                                                                - bot_kick <all> <t|ct> <type> <difficulty> <name> - Kicks a specific bot, or all       
"bot_kill"  game cheat                                                          - bot_kill <all> <t|ct> <type> <difficulty> <name> - Kills a specific bot, or all       
"bot_knives_only"  game                                                          - Restricts the bots to only using knives                                               
"bot_loadout" = "" game cheat                                                    - bots are given these items at round start                                             
"bot_max_vision_distance_override" = "-1" min. -1.000000 game cheat replicated  - Max distance bots can see targets.                                                     
"bot_mimic" = "0" game cheat                                                                                                                                             
"bot_mimic_yaw_offset" = "180" game cheat                                                                                                                                 
"bot_pistols_only"  game                                                        - Restricts the bots to only using pistols                                               
"bot_place"  game cheat                                                          - bot_place - Places a bot from the map at where the local player is pointing.           
"bot_quota" = "10" game replicated                                              - Determines the total number of bots in the game.                                       
"bot_quota_mode" = "fill" ( def. "normal" ) game replicated                      - Determines the type of quota.                                                         
Allowed values: 'normal', 'fill', and 'match'.                                                                                                                           
If                                                                                                                                                                       
"bot_randombuy" = "0" game cheat                                                - should bots ignore their prefered weapons and just buy weapons at random?             
"bot_show_battlefront" = "0" game cheat                                          - Show areas where rushing players will initially meet.                                 
"bot_show_nav" = "0" game cheat replicated                                      - For internal testing purposes.                                                         
"bot_show_occupy_time" = "0" game cheat                                          - Show when each nav area can first be reached by each team.                             
"bot_snipers_only"  game                                                        - Restricts the bots to only using sniper rifles                                         
"bot_stop" = "0" game cheat replicated                                          - If nonzero, immediately stops all bot processing.                                     
"bot_traceview" = "0" game cheat replicated                                      - For internal testing purposes.                                                         
"bot_zombie" = "0" game cheat replicated                                        - If nonzero, bots will stay in idle mode and not attack.                               
"custom_bot_difficulty" = "0" game client replicated                            - Bot difficulty for offline play.                                                       
"mp_buy_anywhere" = "1" ( def. "0" ) game notify replicated                      - When set, players can buy anywhere, not only in buyzones. 0 = default. 1 = both       
"mp_buy_during_immunity" = "0" game notify replicated                            - When set, players can buy when immune, ignoring buytime. 0 = default. 1 = both t       
"mp_do_warmup_offine" = "0" min. 0.000000 max. 1.000000 game replicated          - Whether or not to do a warmup period at the start of a match in an offline (bot)       
"mp_logdetail" = "0" min. 0.000000 max. 3.000000 game                            - Logs attacks.  Values are: 0=off, 1=enemy, 2=teammate, 3=both)                         
"mp_radar_showall" = "0" min. 0.000000 max. 3.000000 game replicated            - Determines who should see all. 0 = default. 1 = both teams. 2 = Terrorists. 3 =       
"mp_randomspawn" = "0" game replicated                                          - Determines whether players are to spawn. 0 = default; 1 = both teams; 2 = Terror       
"nav_lower_drag_volume_min"  game cheat                                          - Lower the bottom of the drag select volume.                                           
"nav_raise_drag_volume_min"  game cheat                                          - Raise the bottom of the drag select volume.                                           
"sv_showimpacts" = "0" game replicated                                          - Shows client (red) and server (blue) bullet impact point (1=both, 2=client-only,       
"sv_stressbots" = "0"                                                            - If set to 1, the server calculates data and fills packets to bots. Used for perf


h3bus 10-22-2014 05:31

Re: [CSGO] BOT'S Don't Join .
 
Note: I tried bot_add on his server and
Code:

Error: CreateBot() failed.

musosoft 10-22-2014 05:34

Re: [CSGO] BOT'S Don't Join .
 
remove -nobots from startup parameters

veli 10-22-2014 06:23

Re: [CSGO] BOT'S Don't Join .
 
what is your start parameter and game_type/mode?


All times are GMT -4. The time now is 02:32.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.