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-   SourceMod Anti-Cheat (https://forums.alliedmods.net/forumdisplay.php?f=133)
-   -   SMAC AutoDemo (https://forums.alliedmods.net/showthread.php?t=204117)

Dr. McKay 12-28-2012 03:11

SMAC AutoDemo
 
I figured I ought to post this here so it gets visibility from the people who actually use SMAC.

SMAC AutoDemo automatically records demos using SourceTV when SMAC detects a potential cheater and supports bzip2 compression and FTP uploading.

Check out the thread for more info.

ozgaming 12-28-2012 03:25

Need to fix link up but this is awesome

NinjaSK 12-28-2012 03:38

Re: SMAC AutoDemo
 
Sweet as! very good idea.

We need an update for wallhacks in our server, too many people
just google wallhack for CSS and manage to bypass SMAC. :/

SystematicMania 12-28-2012 05:06

Re: SMAC AutoDemo
 
Quote:

Originally Posted by NinjaSK (Post 1861761)
Sweet as! very good idea.

We need an update for wallhacks in our server, too many people
just google wallhack for CSS and manage to bypass SMAC. :/

I'm not aware of any methods for bypassing the existing protection.

Are you running the latest version of smac_wallhack?

TnTSCS 12-28-2012 12:10

Re: SMAC AutoDemo
 
Yes, very nice work McKay - thank you very much :)


Quote:

Originally Posted by NinjaSK (Post 1861761)
We need an update for wallhacks in our server, too many people
just google wallhack for CSS and manage to bypass SMAC. :/

I thought the wallhack module would block clients from being sent location data, so it wouldn't matter what type of wallhack they have they wouldn't see player location is SMAC determined they shouldn't be able to see them

Mitchell 12-28-2012 12:30

Re: SMAC AutoDemo
 
Quote:

Originally Posted by TnTSCS (Post 1861956)
Yes, very nice work McKay - thank you very much :)




I thought the wallhack module would block clients from being sent location data, so it wouldn't matter what type of wallhack they have they wouldn't see player location is SMAC determined they shouldn't be able to see them

Wallhackers also rest in a mapper's hand, a very crappy mapper can make a map where a wall hacker can see across the map, but a good mapper would add area portals where it only renders parts you see. Crackhouse for an example dosent use areaportals.

checkster 12-28-2012 17:39

Re: SMAC AutoDemo
 
Quote:

Originally Posted by Dr. McKay (Post 1861752)
I figured I ought to post this here so it gets visibility from the people who actually use SMAC.

SMAC AutoDemo automatically records demos using SourceTV when SMAC detects a potential cheater and supports bzip2 compression and FTP uploading.

Check out the thread for more info.


Its just a litle gay if I say I love you rigth ?

TnTSCS 12-28-2012 23:13

Re: SMAC AutoDemo
 
even though I have tv_enable set to 1, I still get:

L 12/28/2012 - 09:51:08: [smac_autodemo.smx] WARNING: SourceTV bot not present. AutoDemos cannot be recorded until the SourceTV bot joins (usually next mapchange)
L 12/28/2012 - 10:23:15: [smac_autotrigger.smx] player_1 (ID: STEAM_0:0:1234567 | IP: xx.xx.xx.xx) was banned for using auto-trigger cheat: BunnyHop
L 12/28/2012 - 11:13:55: [smac_autodemo.smx] WARNING: SourceTV bot not present. AutoDemos cannot be recorded until the SourceTV bot joins (usually next mapchange)

Guess I'll get back to basics and make sure SourceTV is on... this was a CS:S server on Linux BTW...

On my CS:S I have:

tv_status

Despirator 01-02-2013 16:15

Re: SMAC AutoDemo
 
in my practice native IsClientSourceTV doesn't seem to be working which is using in the plugin

Dr. McKay 01-02-2013 16:21

Re: SMAC AutoDemo
 
Quote:

Originally Posted by Despirator (Post 1865622)
in my practice native IsClientSourceTV doesn't seem to be working which is using in the plugin

Make sure SourceMod is updated to the latest snapshot. Also make sure you have the latest version of the plugin.


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