Re: VoiceHook - Developer preview of something.
Yes it worked perfect! :D this is hilarious making little kid's voices lower!
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Re: VoiceHook - Developer preview of something.
Mitchell, do you have some sort of plugin version? This would be soooo freaking awsome to use on jail servers :P
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Re: VoiceHook - Developer preview of something.
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Re: VoiceHook - Developer preview of something.
I have spent several hours of reading threads (mainly this one) trying to get this to work. There are some posts in here that say installation instructions are there, but I can't find them. Perhaps it's because this is an MM:S plugin? I can't find any information on how to install a MM:S plugin at all (which files go in which directories). Most of the links are dead. I was able to get the errors reduced down to just one, which I can't resolve. I am running Windows/SRCDS/CS:S - and there isn't an orangebox folder.
From the server bootup messages: Code:
L 08/02/2012 - 04:13:44: [SM] Unable to load extension "voiceannounce.ext": Could not find interface VOICE_INTERFACE_002 (error 1) Code:
meta list installed to both of these 2 directories: \SRCDS\css\cstrike\ \SRCDS\css\cstrike\addons\sourcemod\extension s\ <--- there is no space between n and s, I don't know why the forum keeps putting one there I have installed vaudio_speex.dll to \SRCDS\css\bin\ I have installed voice.smx \SRCDS\css\cstrike\addons\sourcemod\plugins\ Of course, this error comes further on in the boot process: Code:
[SM] Unable to load plugin "voice.smx": Required extension "voice" file("voiceannounce.ext") not running What is the problem? Thank you in advance for your help. |
Re: VoiceHook - Developer preview of something.
voicehook_mm goes in /<game>/addons/ (you can create a subdirectory if you want, just make sure you include it in the path when loading)
voiceannounce.ext.2.ep2v goes in /<game>/addons/sourcemod/extensions/ You'll need to create a VDF file in /<game>/addons/metamod/ or add a line to /<game>/addons/metamod/metaplugins.ini to load voicehook_mm (don't include the file extension, MM:S will do that for you). voiceannounce will be auto-loaded by any plugin that uses it. |
Re: VoiceHook - Developer preview of something.
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Re: VoiceHook - Developer preview of something.
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I notice that many of the plugins are authored by you, Asherkin, so perhaps you can help me out with ideas for my specific need, described here: https://forums.alliedmods.net/showthread.php?t=191800 Thank you for your help. :) |
Re: VoiceHook - Developer preview of something.
Just as a side note, I am noticing this warning message since I installed the package:
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warning: Unknown nb_ctl request: 4 |
Re: VoiceHook - Developer preview of something.
Someone indicated in another thread (https://forums.alliedmods.net/showthread.php?t=191800) that Voicehook would meet my needs. What I need to do is "catch" the "event" of a player initiating a voice chat, whether they are alive, dead, spectating, or anything else..."catch" every player trying to voice chat.
Whether it's an "event" or a "hook" is irrelevant. In laymen's terms, I need to intercept whatever code runs when a player presses the key that activates a voice chat. If I can do that with Voicehook, great, I already have it installed. The problem I am having is with the forward "OnClientSpeaking", which isn't returning anything for dead and/or spectating clients. Any ideas? Anyone? Bueller? Bueller? Ferris Bueller? :p |
Re: VoiceHook - Developer preview of something.
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