Exceeding precache limits
Hello,
Ive been wondering if there is any consequence in case you exceed the precache limit, does that mean as long as they are exceeded some of them won't get precached? Theres an example, these are the results of resource counter Code:
Type : Total Limit |
Re: Exceeding precache limits
Yes, what will cause the server to crash.
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Re: Exceeding precache limits
It will give a quite common error dialog
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Re: Exceeding precache limits
According to those decal counts, server should have crashed many times by now since theyre over 511.
I suppose default files which come with cs are precached too because I certainly do not use nor 293 models or 323 sounds. Why arent decals crashing it? What are they even? |
Re: Exceeding precache limits
Yes, everything which come with cs are precached.
Not sure about decals and event, but everything else will crash the server if exceeds the limit. Both, ReHLDS rescount and Precache Kit plugin doesn't seems to count the precached resources properly, so you'll only notice if something exceeded the limit when you receive errors like what Celena posted. |
Re: Exceeding precache limits
And theres no chance to increase those limits is there?
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Re: Exceeding precache limits
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Re: Exceeding precache limits
In other words, could still be done but noone bothers to do it.
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Re: Exceeding precache limits
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Re: Exceeding precache limits
Thanks lads.
Spoiler
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