[CS:GO] I created this plugin to block weapon buy
I need to know if this works properly without any mistakes !
I'm trying to get the round number and if the round is 1 or 16 it will block the buy of the specific weapons. The block buy code works. But when im tryin to get the round number sometimes it works sometimes not. EDIT : i didnt try this code so i wanna make sure it works properly. CODE : public Action CS_OnBuyCommand(int iClient, const char[] chWeapon) { if (GameRules_GetProp("m_totalRoundsPlayed") == 0 || GameRules_GetProp("m_totalRoundsPlayed") == 15) { char blocked_weapons[][] = { "ump45", "p90", "mp9", "mp7", "mp5sd", "mac10", "bizon", "ssg08", "sg556", "scar20", "m4a1_silencer", "m4a1", "galilar", "g3sg1", "famas", "awp", "aug", "ak47", "xm1014", "sawedoff", "nova", "negev", "mag7", "m249" }; for (int i = 0; i < sizeof(blocked_weapons); i++) { if (StrEqual(chWeapon, blocked_weapons[i])) { PrintToChat(iClient, "'You're rich BUT I FORBID YOU TO BUY' - shadowbringer."); return Plugin_Handled; } } } return Plugin_Continue; // Continue as normal. } im using GameRules_GetProp("m_totalRoundsPlayed") == 0 set to 0 because i think to get the first round it means that totalroundplayed needs to be 0. IF IM WRONG CORRECT ME. |
Re: [CS:GO] I created this plugin to block weapon buy
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Making this work for others sound like you are lazy. *edit Little tip Use PrintToChatAll("value %i", GameRules_GetProp("m_totalRoundsPlayed")); |
Re: [CS:GO] I created this plugin to block weapon buy
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I tested it and it worked. I made it but i wasnt sure if it was workin', btw why shall i use 'PrintToChatAll("value %i", GameRules_GetProp("m_totalRoundsPlayed"));' ?? |
Re: [CS:GO] I created this plugin to block weapon buy
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If you do not know what will happen in code -> Print output of result. |
Re: [CS:GO] I created this plugin to block weapon buy
I would do something like this:
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