HE Arena X
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What if everyone just had an endless supply of grenades?
Optionally you can select if players will only be able to use grenades. This is a (re)port of my old HE Arena plugin for AMX Mod. |
nice, will put on in a few.
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burnzy already made this plugin it shud be here somewhere
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doesnt really matter, this would count as the original author taking over.
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Could u possibly add a cvar like HEONLY 1/0
so that u could not have to use nades but you still recieve another one when u throw one? if not then thanks anyway. |
LizardKing: yeah thought of that. Added to to do.
Don't know if you saw this yet but this is not working 100% because of.. well. maybe a bug/misfeature in AMXX... This will render some run time errors in server console but really the features of the plugin should be intact. Just looks a little ugly in server console, but don't mind that for awhile ok? :-) Edit: added cvar hearena_mustusenades, defaults to 1, set to 0 and you can use any weapon but will still get lots of nades. |
hell ya! :D
now i can use this with the chickin conc nade plugin and bunnyhop. so much fun. edit: Great idea\/ on the blocking fire in the hole. my ears seriously bleed as u say. |
Ok 0.3 up, rewrote so run time errors should be gone. Now requires engine module.
Also a new cvar: hearena_blockfireinthehole (I like long cvars!) Read about it in the change log: Code:
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ummmm.... do you know why the HE commands doesn't show on amx_help in my AMXMODX v1.0 counter-strike 1.6 server. besides that everything is alright but know one in my clan doesn't know any commands on HE unless I tell them the command. ANd one more thing I just noticed is that enabling the HE arena is not possible only by votes..... typing amx_hearena 1 makes it say HE ARENA is disable and typing amx_hearena 0 says the same. and this happens when you enable the plugin to. It happened to me when I kept messing with it.
[AMX] HE Arena was enabled!] amx_hearena 1 [AMX] HE Arena was enabled!] amx_hearena 0 [AMX] HE Arena was enabled!] amx_hearena 00 [AMX] HE Arena was enabled!] amx_hearena 0 [AMX] HE Arena was enabled!] say /votehearena amx_hearena 1 [AMX] HE Arena was disabled!] amx_hearena 0 [AMX] HE Arena was disabled!AMER|CA[vAndAL][Co.Leader] (RADIO): Fire in the hole! ] amx_hearena 1 [AMX] HE Arena was disabled! ----- AMX Mod X Help: Commands ----- 31: amx_heal <nick | steam> (amount) - Heals a player to the amount or fully 32: amx_help <page> [nr of cmds (only for server)] - displays this help 33: amx_hostname <hostname> - This will let an admin change the name of the server 34: amx_kick <name or #userid> [reason] 35: amx_kickmenu - displays kick menu 36: amx_langmenu 37: amx_leave <tag> [tag] [tag] [tag] 38: amx_listmaps This will list all the maps in the map ini 39: amx_llama <nick | steam> - We can make a lama out of a player using this command 40: amx_map <mapname> ----- Entries 31 - 40 of 126 ----- ----- Use 'amx_help 41' fo |
1 Attachment(s)
Because of some reason I couldn't get this plugin to correct work with CS1.5 and AMX MOD X 1.01. What happened wrong? After enabling he_arena and after throwing the first nade I should have the new one in my hand , but instead it - in my hand I was founding everytime the secondary weapon. I got some other version of this plugin from AMX forum (some KRoT@L's remake of it) and after changing some include "xtrafun" to "engine" I got it to correct work under CS1.5 and AMX MOD X 1.01 (dunno if it will work under CS1.6 , too - I haven't had time to test it yet). In attachement to this post it's that KRoT@L's version. :)
BTW - this set_user_rendering isn't cleared after player's respawn in both - AMX and AMX MOD X. I saw again these players-ghosts using gore plugin last time under both mods with CS1.5. I've re-wrote it to add this line: set_user_rendering(id,kRenderFxNone, 255,255,255, kRenderNormal,16) in the function public event_respawn(id) , but it should be done automatically in fun module (of AMX and AMX MOD X). :P And I'm not only one with this problem: http://forums.bots-united.com/showpo...12&postcount=1 http://forums.bots-united.com/showthread.php?t=3719 ;) |
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