Change Hostage HP
1 Attachment(s)
Gives the hostages different hp
Can be changed with the "mp_hostagehp" cvar DEFAULT is 100hp (Standard CS hostage hp) If an hostage has 9999 hp it will take 2full AWP clips to the head to kill him |
Problem with this plugin.
I ran a few tests to make sure it was the plugin causing this. It's late so I was the only person in my server. Here are the couple of tests: Test1 (map = cs_office, team = Terrorist) Killed all 4 hostages. Commited suicide. Next round start. Set hostage HP to 300(amx_cvar mp_hostagehp 300) Killed a hostage with 2 shots to the chest from glock. Commited suicide. Server crashes instead of starting next round. Code:
Test2 (map = cs_office, team = Terrorist) Killed a hostage. Switched to Counter-Terrorist. Next round start. Set hostage HP to 1000 (amx_rcon mp_hostagehp 1000) Killed a hostage with 2 shots to the chest from usp. Rescued the remaining 3 hostages. Server crashes instead of starting next round. Code:
Test3 (map = cs_office, team = Terrorist) Set hostage HP to 2000 (amx_rcon mp_hostagehp 2000) Commited suicide. Server crashes instead of starting next round. Code:
As you can see, no errors are produced. Server just freezes up. I hope this was useful. |
hmmmm... I'l look into this.... :?
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same here, it seems to crash the server once it loads.
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as anyone found a solution or a defintion for this bug?
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I have an idea....make a timer thatll report a normal hostages hp then right before the next round starts or whenever itll crash, set the hp back to what it should be....
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ah yes, and theres one thing lacking in ur hostage plugin, some hostages can use the entity monster_scientist too......check for that ent also
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gone--
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Tnx for that != 0 thingy... Updated first post..
Now plz remove ur code.. It annoys me |
nice fix... i wont be trying it since there is no point if my server is gonna go down in 10 days!
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