bsp overriding mp_free_armor 2
I have mp_free_armor 2 set in the appropriate config files. I type "mp_free_armor" into console and it echoes back ""mp_free_armor" = "2" ( def. "0" ) game replicated". I have even created a map.cfg file in /csgo/maps/cfg with the single cvar "mp_free_armor 2".
Yet I spawn without armor. Is there a way to override a config set by a bsp? (My server does not have sourcemod) |
Re: bsp overriding mp_free_armor 2
In bspconvar_whitelist.txt under the root directory, set mp_free_armor to 0. This disallows bsp's to change this cvar.
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Re: bsp overriding mp_free_armor 2
Wow, I never knew about this file existing at all. Thank you!
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Re: bsp overriding mp_free_armor 2
I even moved bsp_convar_whitelist.txt from the /csgo directory into the root directory, and that still didn't do any good. I'm still spawning with no armor. EDIT: Also tried removing the convar completely from the file, since it says "if a convar doesn't exist in this list, a map is not permitted to change it via the map's cfg file", and yet I am still spawning with no armor. |
Re: bsp overriding mp_free_armor 2
Stupid question, are you sure the map is setting the cvar directly? Possibly another config (gamemode_*.cfg)? If you could possibly throw a stripper dump of the map here that would help.
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Re: bsp overriding mp_free_armor 2
Quote:
Quote:
EDIT2: Tried it with aim_redline as well. No armor. EDIT: I was trying it on my private server (which is competitive game mode), but there is also a workshop map I've been wanting to put on my aim deathmatch server. This workshop maps unfortunately sets a 1:00 round time, which sucks for deathmatch. I set mp_roundtime (and the other two roundtime cvars) both to 0, and the workshop map is still overriding the round time. |
Re: bsp overriding mp_free_armor 2
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Re: bsp overriding mp_free_armor 2
Is it a potential bug in CS:GO? Can anybody confirm bspconvar_whitelist.txt actually is disabling the overriding of server cvars by a map?
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Re: bsp overriding mp_free_armor 2
The only cvar the first map you linked sets is mp_weapons_allow_map_placed, to 1. aim_redline does not set any cvars whatsoever.
If it is no conflict with any existing configurations, I'm assuming this has something to do with the competitive gamemode. Try running a casual gamemode with competitive cvars. |
Re: bsp overriding mp_free_armor 2
I'm not sure how it could be what you are suggesting. Other maps are giving armor fine and console is appropriately echoing a value of "2".
But I will try it's just for you. EDIT: Game mode is casual. mp_free_armor is 2. As you can see I have no armor. https://steamcommunity.com/sharedfil...?id=1490611024 Edit2: I am also curious why I wasn't able to override the workshop maps with the roundtime settings. |
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