DoD:S Capture Bonus
5 Attachment(s)
DoD:S Capture Bonus
Version update to 1.2 Hey guys, this is a simple bonus system for Day of Defeat:Source. After you captured a flag, a menu comes up, where you can choose extra health or extra ammo. The extra ammo is based on the weapon classes. So if you are playing the SUPPORT class and you pick up an other primary weapon like a K98, you get your granades for the SUPPORT class anyway, and no rifle granades. I hope you have some additional ideas. So, feel free to post any of them. Try it and have fun Features:
Installation:
Code:
// Changelog: 1.0.1
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Re: DoD:S Capture Bonus
You should take a look at the code again.
The plugin does compile, but there's some warnings that you should fix :wink: Code:
SourcePawn Compiler 1.1.0-dev quick test :mrgreen: |
Re: DoD:S Capture Bonus
Quote:
edit: Fixed!!! ;-) |
Re: DoD:S Capture Bonus
-- APPROVED --
I quickly tested it and it works like it should. You're not using any of the following functions though , so it's safe to remove them from the source code: Code:
// Prints a chat message to all players if "Extra health" was selected, that's fine if you have less than 100hp, but if your health is already full, you basically waste that bonus :wink: Other than that, nice plugin! :mrgreen: |
Re: DoD:S Capture Bonus
BackAgain -
This plugin is remotely similar to a plugin that FeuerSturm created for DOD v1.3. In that plugin, there were many cvars that the server admin could manipulate to customize to their preferences. That plugin was very popular. I would like to request a few features for your plugin to provide some of the options that FeuerSturm's plugin offered.
The benefit of a plugin like this is that it will encourage campers to get out there and cap flags. Since your plugin restores health or gives ammo at every flag cap...it won't necessarily provide the same benefit of encouraging campers to cap multiple flags. Thanks. |
Re: DoD:S Capture Bonus
sweet plugin.
I request here for multi-lingual UI cause my players' mother language is not English. :P |
Re: DoD:S Capture Bonus
hi me again very nice plugin man this is kool u should add more menu options but when u cap a flag & pic health i noticed it only brings up to 100% should make it so u get alittle more health when a flag is cap like 110% or 105% cuz if u have 100% hp when u cap a flag it doesent go any higher but this is kool more menu options like maby alittle speed . & can u make a chart to tell us what weapon amo u get with what gun &all that even if u make a little help menu like !bounusmenu to show what it can do it just something to look fored to & yes im runing this plugin its kool alittle updateing would be nice i know u probly just made it so to let u know cool things can be use in it & i know alot of servers will run it if u like more ideas i will be more happy to help :)
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Re: DoD:S Capture Bonus
Version update to 1.1.0
Hey guys, i just added some requested features. Check it out. And in future i will add some more bonus types. So, feel free and post your ideas. Thank you all |
Re: DoD:S Capture Bonus
Nice work. This is helpful to gameplay on some maps, some maps play better when players go for the flags... most unfortunately think a score is kills only.
This gives personal rewards and promotes capping. edit: Could not get it working, the files are in the right place (using the ones in the zip) will try others. edit 2 : Checked the files all correctly placed, using version 2339 windows server. Can't tell you about the older version of this plug-in, I have only tried this new one. |
Re: DoD:S Capture Bonus
ok i added the new files but the health stays the same like when u have full health 100% u pic the 1 for health the health does not go any higher so it will be a waste of bonus
periodic<-- but ya so far doing ok on this plugin wish u would add more menu options like speed,gravity, "extra_health" { "enabled" "1" "flags" "0" "periodic" "0" <---- what does this mean ? "amount" "20" } |
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