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-   -   [CS:GO]Trigger_Push Fix (https://forums.alliedmods.net/showthread.php?t=246423)

iEx5 08-17-2014 10:45

[CS:GO]Trigger_Push Fix
 
2 Attachment(s)
OnTopicStart()

{

I'm sorry for my bad english c:

}
Video example:

http://youtu.be/i5Ua7ScMGYA

So this simple plugin should fix block bug with trigger_push...

Installation:

1.Put pushfix.smx into plugins folder(csgo/addons/sourcemod/plugins),
2.Load plugin/Restart map.

Changelog:
Fix for triggers on some maps,
+Prevent stucking in walls...
It was tested,but i'm not sure it will works perfect,report if it has an errors...

TUSK3N1337 08-17-2014 14:52

Re: [CS:GO]Trigger_Push Fix
 
WOOAHHH Great Job Thank you this was a really annoying bug.

Chesterfield 08-17-2014 15:26

Re: [CS:GO]Trigger_Push Fix
 
What was that bug? all of my maps have trigger_push entity and never had a problem

TUSK3N1337 08-17-2014 16:04

Re: [CS:GO]Trigger_Push Fix
 
In CS:GO you have to be in the air for the trigger_push to work idk why :)

JoB2C 08-18-2014 01:07

Re: [CS:GO]Trigger_Push Fix
 
So, with this plugin you don't need to jump?

Edit: This is it.

The plugin teleports the player 1 unit up when he starts touching a trigger_push. Really awesome idea!

I think you could improve it with some stuck preventing. And maybe check the push direction (doesn't affect horizontal ones).

Slight optimization: use NULL_VECTOR for no velocity change with TeleportEntity.

Graffiti 08-18-2014 04:04

Re: [CS:GO]Trigger_Push Fix
 
Errors

L 08/18/2014 - 10:33:36: [SM] Displaying call stack trace for plugin "pushfix.smx":
L 08/18/2014 - 10:33:36: [SM] [0] Line 51, pushfix.sp::PushTouch()
L 08/18/2014 - 10:33:36: [SM] Native "GetClientAbsOrigin" reported: Client index 542 is invalid
L 08/18/2014 - 10:33:36: [SM] Displaying call stack trace for plugin "pushfix.smx":
L 08/18/2014 - 10:33:36: [SM] [0] Line 51, pushfix.sp::PushTouch()

iEx5 08-18-2014 09:04

Re: [CS:GO]Trigger_Push Fix
 
Quote:

Originally Posted by Graffiti (Post 2185592)
Errors

L 08/18/2014 - 10:33:36: [SM] Displaying call stack trace for plugin "pushfix.smx":
L 08/18/2014 - 10:33:36: [SM] [0] Line 51, pushfix.sp::PushTouch()
L 08/18/2014 - 10:33:36: [SM] Native "GetClientAbsOrigin" reported: Client index 542 is invalid
L 08/18/2014 - 10:33:36: [SM] Displaying call stack trace for plugin "pushfix.smx":
L 08/18/2014 - 10:33:36: [SM] [0] Line 51, pushfix.sp::PushTouch()

...Client touches the trigger,but that isn't a client?!Okay...
Thanks for report:3

PresidentEvil 08-19-2014 20:08

Re: [CS:GO]Trigger_Push Fix
 
yea this has been a bug since the start of csgo, luckily I had a friend who recognized this and incorporated it into our bhop plugin back in 2012


I think rather than have this as a separate plugin, bhop plugin makers should update their plugins with this fix

Mitchell 08-20-2014 08:38

Re: [CS:GO]Trigger_Push Fix
 
Why not something like this:
Spoiler

iEx5 08-23-2014 20:00

Re: [CS:GO]Trigger_Push Fix
 
Quote:

Originally Posted by Mitchell (Post 2186615)
Why not something like this:
Spoiler

As always god of sourcepawn goes to help us <33 :D


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