VR Mod
5 Attachment(s)
VR Mod Version 2.0 Description: This plugin is made to act as a virtual reality plugin, where once you get shot down to a definable amount you will bleed out. Once you hit the save amount the bleeding will stop.Tested in CZ. To use the natives just type the follow at the top of your code. Stick the file in the include folder. Then compile it localy. The web compiler wont work with this. For a list of servers running this click here. PHP Code:
Cvars:
Natives:
1.0 Initial Release 1.1 Created Natives to start and stop the bleeding. 1.2 Added a new native. 1.3 Removed "Task_Exists" from the plugin Added in a new cvar to use cz bot support (for the different bot typs on cz) Checks mod as well so even if you have the bot support on on cstrike it wont run. 2.0 Full rewrite Removed all set_tasks Using Thinking ents (Connors idea) Ham_TraceBleed from Connor Each player bleeds on there own not at same time (Following ents) New Cvars |
Re: Virtual Reality
I thought it looked weird when you first posted in Suggestion/Request Section.
I wouldent get suprised if i saw this on Zombie-Modded Servers. I don't have effort to test it out atm, im eating carrots. I will download it and check it out later tought. It's realistic, i like that. |
Re: Virtual Reality
I dont think this is enough to call it virutal-reality? i think u shud rename it to Reality Blood or something.
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Re: Virtual Reality
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I want to add some shaking of arms when shot in the arm hit zones. and slowing down a bit not much but with leg shots. |
Re: Virtual Reality
Yeh, make it alot bigger with a ton of features and then u can call it something like Virutal War or something.
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Re: Virtual Reality
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NAtives are now added next feature will be natives to add in arm shake and slowing his/her speed |
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Re: Virtual Reality
As a small suggestion for reality, you could work off of hitboxes when a player takes damage and use effects based on that.
For example, a player is hit in his left arm. You can use a clcmd (if there is one, never really checked) to change is aiming to his right side and block him from using his left arm for the rest of the round. If you're going to do something like this, though, you need to ask the client upon connection if he/she would be okay with you using clcmds to alter their shooting view. |
Re: Virtual Reality
That would bug the hell out of me as a player... thats why the small shake and slightly slower speeds...and criple on nade blast is better
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