[TF2]Merasmus Timer
1 Attachment(s)
Description:
A fairly basic timer to predict the spawning of Merasmus that shows the time until the next time he will spawn Info: The times are based off of the tf_merasmus_spawn_interval(default 180) and tf_merasmus_spawn_interval_variation(default 30) ingame Cvars. Cvars: sm_meras_timer_version "1.0"; Version Cvar. Commands: None Screenshots: counting down: (top left corner) http://cloud-2.steampowered.com/ugc/...BA5785B0504D6/ Installation: Place meras_timer.smx into the addons/sourcemod/plugins/ folder. Versions: 1.0, Initial release; 1.1. Fixed an issue with client counts; |
Re: [TF2]Merasmus Timer
This is fantastic! Thank you very much! Now everyone knows "exactly" when he's coming :fox:
|
Re: [TF2]Merasmus Timer
Seems to have a small issue when a round ends. Sometimes the timer will read 0 on both high and low, yet he still doesn't show up for another 20+ seconds
Usually happens when the timer only has a few seconds left on the low side and the round ends. I'm guessing the actual merasmus timer might not take into account some of the after round stuff possibly? |
Re: [TF2]Merasmus Timer
Is there another cvar now after the update? Merasmus seems to be spawning almost every 30 seconds after his death. Timer is nowhere near accurate anymore.
|
Re: [TF2]Merasmus Timer
Here are some issues that prevent this from being approved:
|
Re: [TF2]Merasmus Timer
Also what seems to happen, after beating Merasmus a couple times, he spawns very quickly after being defeated. Like 30 seconds most and he will respawn when around level 5+
|
All times are GMT -4. The time now is 01:42. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.