CS:GO - Optimizing 128-tick server?
Hey all,
I'm looking into optimizing the playability of my 128-tick 10-man server. Some of my friends played a 10-man on it today and said that it's awful, barely any shots connect nor does it feel like 128-tick. Those are the rate values I'm using in my server.cfg: Code:
sv_maxrate "0" Code:
[SM] Listing 20 plugins: The server is running on a Ryzen 5 3600 w/ Liquorix Kernel and 1TB NVMe storage. |
Re: CS:GO - Optimizing 128-tick server?
try xanmod kernel. the whole gameplay feels faster and smoother with this kernel, don't have this with any others.
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Re: CS:GO - Optimizing 128-tick server?
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version: 5.4, 4.1.9(RT) or 4.19 LTS. :) |
Re: CS:GO - Optimizing 128-tick server?
Welp, just tried installing Xan over Liquorix on my dedicated server - it ended up not being reachable anymore.. :I
Currently backing up all files and wiping the machine. |
Re: CS:GO - Optimizing 128-tick server?
We experience dedicated server crashes (kernel panics) since we got Ryzen + XanMod kernel. It's really nice kernel, helps alot with sv/var but sadly doesn't go well with AMD. Was completely fine with Intel.
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Re: CS:GO - Optimizing 128-tick server?
A few questions:
If your server isn't LAN, why are you enforcing a high min rate? Setting them with those with weaker connections will only make the experience entirely worse. Try setting your rates to be more reasonable for lower connections, even the min update rates could be 102.
Spoiler
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Re: CS:GO - Optimizing 128-tick server?
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I'm now running Ubuntu 19.10 (managed to get XanMod to not kill the server, so using that as kernel!). The CPU governor is set to performance on a Ryzen 5 3600. The average var is now below 0.005ms during my tests with bots, haven't had the time to test with friends so far. The sv sits on ~3ms if 10 people are playing, iirc. It's not a LAN server either - got a 1GBit/s bandwidth for both up/down. I'll try to apply your rates and cvars and see if that helps with anything! |
Re: CS:GO - Optimizing 128-tick server?
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Reference #1 Reference #2 If that's something you don't already know about or if you're not too worried about it. Quote:
[CS:GO][LINUX] Build your own kernel Additionally, if you haven't, run sv_stressbots 1 with the bots to get a better reading. As always, bots will demand more CPU compared to an actual player. |
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