Multimod Plugin
7 Attachment(s)
This plugin was inspired in
- My idea to run in the same server different sets of plugins - I found some plugins and the very best aproach was this Advanced end map vote UPDATED TO v2.2 - Remember to download language file for correct update. - Now map voting it's in a separate plugin. You can download from here. - There was a mistake with the uploaded file mapchooser_multimod.sma. It's fixed now (12/23/2009) - Fixed all errors found until thread #321 (12/23/2009) - Files to download: multimod.amxx + multimod.txt (lang) + mapchooser_multimod.amxx (replacement of mapchooser.amxx) - v0.8 Still available to download. Install instruccions for v0.8 are in multimod-v08.txt file. - Files to download for v0.8: multimod-v08.amxx + multimod-v08.txt (instructions) NOTICE * This plugin is compatible with mapchooser_multimod (you can download it here) * This plugin may be compatible with galileo. Give it a try! Code:
Changes Once this plugin is loaded for the first time, it restarts the server to correctly setup and choosing the first mod available in config file. When it's time to vote map, all players must vote for the nextmap plugin-set (I prefer to call as Mod). After that, you can vote for custom maps using mapchooser_multimod or Galileo So, with this you have: - Plugin-sets/Mods to play - Per-Mod mapcycle file - Per-Mod cvars file Cvars amx_mintime: Minimum time to play before players can make MOD voting amx_multimod_mode: Compatibility mode 0 [auto] ; 1 [mapchooser_multimod] ; 2 [Galileo] Commands amx_votemod: Admin only command to launch MOD & MAP voting say /votemod: Player command to launch MOD & MAP voting say_team /votemod: Player command to launch MOD & MAP voting say nextmod: Check which MOD will be running in next map Installation check this out: https://forums.alliedmods.net/showpo...&postcount=289
How it works? * This plugin doesn't move, rename nor create files on the fly * This plugin doesn't have a map voting code at this time * This plugin will restart the server at first run to setup correctly * After first restart, default plugins.ini will not be loaded anymore * When there's 3 minutes left for the current map, this plugin will bring a menu for MOD voting * Then, mapchooser/galileo will have time to work on map voting //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// EXAMPLE * multimod.ini format example Quote:
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Comments are welcome. If you need help to setup your own multimod server, you're welcome. |
Re: MULTIMOD PLUGIN
So if map goes to deathrun the deathrun mod turns on, and if it goes to a gg_maze or a gg_map then it turns on gungame?
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Re: MULTIMOD PLUGIN
That's pretty neat. Good idea :)
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Re: MULTIMOD PLUGIN
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Why are you so "anti-whitespace"? |
Re: MULTIMOD PLUGIN
Ohh, then i like it, very good idea :D
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Re: MULTIMOD PLUGIN
Actually this is cool :D
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Re: MULTIMOD PLUGIN
Updated
Fixed some minor bugs. Added admin command amx_votemod to force Mod votting I will add some commands and checks to avoid errors in server log (empty arrays, empty/inexistent files, etc) |
Re: MULTIMOD PLUGIN
pause a plugin is not efficient for some mod, example with csdm and ffa mode on, i bet that pause csdm won't turn off ffa.
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Re: MULTIMOD PLUGIN
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EDIT: This plugin would be awesome if you could integrate a RTV function to it. |
Re: MULTIMOD PLUGIN
yeah
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