Re: Versus Saxton Hale 1.43 - Now with collaboration! (Last updated 7/15/2014)
did you clone to repo?
If so do this: git commit -a then after you fill in a commit message(and saved, and then exitted editting program), do this: git push |
Re: Versus Saxton Hale 1.43 - Now with collaboration! (Last updated 7/15/2014)
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If they're going to use it, they can create their own. This would also put it in their ownership rather than yours. (i.e. Chdata/vsh instead of WildCard65/vsh) If I create a Github of someone else's code, it's not because I'm being altruistic, it's because I'm modifying the copy I created of it (see my gscramble-redux github and its two branches). |
Re: Versus Saxton Hale 1.43 - Now with collaboration! (Last updated 7/15/2014)
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Though you can also transfer ownership of a repo in Settings-->Danger Zone. @Chdata: Are you sure you want Mantreads to insta-kill Hale? o.O |
Re: Versus Saxton Hale 1.43 - Now with collaboration! (Last updated 7/15/2014)
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Re: Versus Saxton Hale 1.43 - Now with collaboration! (Last updated 7/15/2014)
Here's a quick update for my healthbar thingy from Powerlord :>
How to add FF2-style Monoculus Healthbar (props to Powerlord since this is ripped from his plugin) In the function OnMapStart() add this piece of code anywhere inside the function PHP Code:
PHP Code:
add this function anywhere in the plugin, as long as it doesn't interfere with other functions PHP Code:
IF you want the health bar to update itself. Simply put this code inside the function PHP Code:
PHP Code:
If you want the health bar to update only from Health Checking, then find the following function PHP Code:
like this OLD PHP Code:
PHP Code:
PHP Code:
PHP Code:
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Re: Versus Saxton Hale 1.43 - Now with collaboration! (Last updated 7/15/2014)
I'd also like to state that I've successfully fixed the "First Round Glitch or FRG" (the frg is when, after playing the 1st round of arena and then 2nd round being 1st round of saxton hale, players will usually/sometimes not have the intended weapon switches/changes)
Change this PHP Code:
PHP Code:
PHP Code:
PHP Code:
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Re: Versus Saxton Hale 1.43 - Now with collaboration! (Last updated 7/15/2014)
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Re: Versus Saxton Hale 1.43 - Now with collaboration! (Last updated 7/15/2014)
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Re: Versus Saxton Hale 1.43 - Now with collaboration! (Last updated 7/15/2014)
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Re: Versus Saxton Hale 1.43 - Now with collaboration! (Last updated 7/15/2014)
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If Hale is less than or equal to 1024 HP, it can insta kill him instead of leaving him at 1 HP (which used to happen because the mantread damage was handled in player_hurt instead of ontakedamage). Yeah I know the wording is off though. Edit: * Mantread stomps now OHKO Hale instead of leaving him at 1 health when his health is less than the damage mantreads do (1024 dmg). I suppose I'll look up github tuts or w/e. Then I can add nergal's FRoG. Not the healthbar thing if it's another plugin already, but I added that to optional installations in the op. |
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