CS TeamSwap / FSB_ALLOWOVERFLOW
Hi. I use this test-code for Swap Players teams:
PHP Code:
But when server have more players (I test 16x16 with PODBots), then server crashed at new round start moment (after swapping): http://6.firepic.org/6/images/2015-0...r3vrlset12.png Quote:
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Re: CS TeamSwap / FSB_ALLOWOVERFLOW
This code exactly can't crash the server but you do that before all players are spawning for example, yes, it's the cause.
Long short story, this error is an engine bug which doesn't check for buffer overflow. It happens when too much players need to update the model. Native has been fixed in dev build, fix is essentially that any update is always postponed at the next frame, so the engine buffer doesn't overflow. |
Re: CS TeamSwap / FSB_ALLOWOVERFLOW
Found this:
https://forums.alliedmods.net/showthread.php?t=90898 So, bypass: Change team with some delay, for example: PHP Code:
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Re: CS TeamSwap / FSB_ALLOWOVERFLOW
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