Cluster Grenades
1 Attachment(s)
COMMAND(S):
amx_cluster_grenade_enable: Use a 1 to disable and a 0 to disable. Admin use only. This plugin basically gives all HE grenades clusters. When the plugin is activated (default) it will recognize when a grenade explodes and will launch 5 clusters in random directions, each dealing up to 20 damage. If you would like to modify things such as how many clusters you must modify the constants at the top of the script. I recommend mine. :-/ If you have any problems please post because i have done lan testing with myself but no public testing. thanks! UPDATE: - I found that part of the msg i was using to identify an explosion was map specific. I changed the identifiers so it should work on all maps. - I added in a fail-safe for one of the functions |
sounds interesting, I bet people would be pissed off because it would be lame to them :D
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haha. I thought about catching the damage dealt from the initial grenade so it wouldnt be as harsh, but 20 damage per cluster isnt going to be too terrible.
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The plugin was updated since i found a glitch. More details on top
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lol I'll check this out!
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Nice job, I'm definitely going to try this out, sounds like a nice addition.
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LMAO!!!!!Very nice plugin dude,install was 3 minutes,works perfect
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What would cause me to get a "bad load" with this plugin? :?
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make sure you have it written correctly in your plugins ini.
amx_grenades_are_heavy.amxx or what ever the file name is |
bad load is generic u gotta tell me wat it says. Most likely ur engine module is not activated. To activate open your modules.ini and remove the ' ; ' before engine.dll (for windows) or the 2 .so ones around it.
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