Detecting ballistic shield with ray
Hello,
Anyone was able to detect the csgo shield with a ray trace ? I couldn't find how to. The ray it-self is good, ent is not the ballistic shield. PHP Code:
- TR_TraceRayFilterEx + MASK_ALL - TR_EnumerateEntities + MASK_ALL - TR_GetSurfaceProps - TR_GetSurfaceFlags - TR_GetHitBoxIndex - TR_GetHitGroup - TR_GetPhysicsBone The csgo shield use this model: w_eq_shield.mdl. The model has an hitbox and collision model. The ray works if we spam this model as prop_dynamic. Thanks, K. |
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