[TF2] Class Enforcer
1 Attachment(s)
Current version: 0.2.1
Purpose: To force red or blue to one class or another. Useful to have for those fun gaming nights or for some achievement maps. Cvars with their default value:
Reminders: Leaving any class cvar blank simply ignores any forced class for that team. Putting in something wild defaults the class to scout. Admin override works for anyone that can run the slay command. (sm_slay) |
Re: [TF2] Class Enforcer
nice plugin
Is it possible to enable this plugin for specific maps only ? I have ctf_pro_bball in mind sniper maps might be a good idea too thanks in advance :mrgreen: |
Re: [TF2] Class Enforcer
Put sm_ce_enable in map.cfgs/server.cfg
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Re: [TF2] Class Enforcer
Thanks Mike, that helped !
pheadxdll, your plugin works great very nice work, this solved some problems for me. Thanks :up: |
Re: [TF2] Class Enforcer
Hey MikeJS,
Thanks for making this. It accomplishes a portion of what I'm looking for. I'll something better than nothing. Here is link to my request (put in wrong place though) in case it peeks your interest. I'm not asking for you to do it, just that it is related in a small way. Thanks! |
Re: [TF2] Class Enforcer
This isn't my plugin :wink:
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Re: [TF2] Class Enforcer
me a tard!!
Sorry. Well, MikeJS, thanks for answering the other guy's post about map specific (although I knew that one). So, pheadxdll, thank YOU for this plugin. What is the hold up on approving, if it is known? |
Re: [TF2] Class Enforcer
Thanks :D
I think they are a little behind. No worries, I updated it last night to add the ability to enter a random class. |
Re: [TF2] Class Enforcer
Is there a proper way to respawn people after a class has been set with this plugin? When I go Soldier, set myself with this plugin to Medic and suicide I end up with Soldier weapons and medic ammo until I go to the health cabinet. Slaying myself doesn't seem to do any better than suiciding.
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Re: [TF2] Class Enforcer
Haven't updated this in awhile. I think the last TF2 broke this. I'll get it fixed soon.
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