[L4D2] Footlocker Spawner (1.19) [22-Nov-2023]
25 Attachment(s)
Related Plugins:
About:
http://imgur.com/WiyNWUK.jpg Thanks:
Information:
Bugs:
Admin Commands: PHP Code:
Cvars: Saved to l4d2_footlocker.cfg in your servers \cfg\sourcemod\ folder. PHP Code:
Changes: Code:
1.19 (22-Nov-2023) Installation:
Updating from 1.6 or older:
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Re: [L4D2] Footlocker Spawner (1.0 - 17-May-2011)
Wow, amazing, I thought the code was to messy to make it into a plugin? Never the less, cannot wait to try this out.
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Re: [L4D2] Footlocker Spawner (1.0 - 17-May-2011)
When I previously checked it looked harder than it was. It still took me a couple months to get this done. The hardest part was making support for Hard Rain return journey.
There are still minors bugs with this such as Pills and Adrenaline item count not saving for the return journey but this is valves fault. Also because the game engine spawns the items and Firework Crates on the return journey for some reason you're unable to pick up the firework crates. I'll see what can be done. |
Re: [L4D2] Footlocker Spawner (1.01 - 17-May-2011)
Ahahahaha, awesome! XD
Keep up the work Silvers! ;) P.S: to install i put the smx file in the sourcemod plugins folder as normal, and the cfg to ... ??? And what you mean by: When placing footlockers in Hard Rain, you MUST: [1] Copy "c4m1_milltown_a" data to "c4m4_milltown_b" and "c4m5_milltown_escape" (c4m5 if they are in the finale map area). [2] Copy "c4m2_sugarmill_a" data to "c4m3_sugarmill_b". Can't understand what i have to copy... |
Re: [L4D2] Footlocker Spawner (1.01 - 17-May-2011)
Cfg to data folder, it says....
Regarding Hard Rain. Basically the keyvalue for the angles and origins have to be copied from c4m1 to c4m4 and c4m5 so the same lockers can be created on the return journey. The c4m2 data has to be copied to the c4m3 map just like the previous lot of data. This is only if you plan on placing your own footlockers on Hard Rain. I took the liberty of doing that already but not everyone will like where I placed them. |
Re: [L4D2] Footlocker Spawner (1.01 - 17-May-2011)
finally public released :)
support this good plugin cool pic love it I want a boomer in the footlocker |
Re: [L4D2] Footlocker Spawner (1.01 - 17-May-2011)
Great plugin, thanks for sharing
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Re: [L4D2] Footlocker Spawner (1.01 - 17-May-2011)
Very Nice work, I'm still impressed by how many awesome plugins you are producing.
Still now only if some one could remake the last boss plugin to work better and more effectively in Versus mode :0. |
Re: [L4D2] Footlocker Spawner (1.01 - 17-May-2011)
Good ideas, footlocker finally useful.
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Re: [L4D2] Footlocker Spawner (1.01 - 17-May-2011)
good plugin, i like it.
I have suggestions. My idea I wanted it to random items all gun weapons and all melee weapon and extra infection. Hope that the plugin next version., Will be a modify good. Add Item List first_aid_kit, defibrillator, gascan, oxygentank, propanetank, upgradepack_explosive, upgradepack_incendiary Gun Weapons List autoshotgun, gnome, grenade_launcher, hunting_rifle, pistol, pistol_magnum, pumpshotgun, rifle, rifle_ak47, rifle_desert, rifle_sg552, shotgun_chrome, shotgun_spas, smg, smg_mp5, smg_silenced, sniper_awp, sniper_military, sniper_scout, M60 Melee Weapon List baseball_bat, cricket_bat, crowbar, electric_guitar, fireaxe, frying_pan, katana, machete, tonfa, knife, cola_bottles, golfclub, chainsaw Add Special Zombie List Mod Zombie, boomer, hunter, smoker, spitter, jockey, charger uncommon Infected riot, ceda, clown, mud, roadcrew, jimmy, fallen |
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