Anti Rush
Hello, now I use a script "Eventscripts" name is "Anti Rush" I would like to know if anyone is interested to develop it for Sourcemod, knowing that to my knowledge it is not available for Sourcemod.
http://addons.eventscripts.com/addons/view/antirush Thank you for your understanding PS: Sorry for my English |
Re: Anti Rush
Wow, i always wanted to mess with such area coding. I'll definetly do that:)
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Re: Anti Rush
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Grest, thanks for helping me out with this. Please keep me posted ! :up: |
Re: Anti Rush
The plugin is done. I need to set the default rushing zones for all default maps now. This is quite time consuming-.-
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Re: Anti Rush
Hello, Ok well:) if not in the file "anti_rush/es_zones_db.txt" there's no areas already defined by default? you delivered a system like that of evenscript used to define areas in game "Anti Rush" that changes in real time the zones file?
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Re: Anti Rush
I've added names for the zones, so just using this values will result in generic zone names.. Those zones are quite unnecassary big, so it's still optimizable, but i'll release it with some of the es zones left, if you're interested in shrinking the left ones;)
Yes, the zones are fully customizable ingame. |
Re: Anti Rush
I use it only for the map "de_dust2" my zone file is present:
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Re: Anti Rush
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Re: Anti Rush
ok thank you I'll test the plugin and I will inform you if it is functioning as expected ;)
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