[CSGO] Tickrate enabler
I don't know how this isn't a thing yet, so here we go..
This plugin will take the -tickrate startup parameter and use it, so if you use -tickrate 100 it will be 100 ingame aswell, only thing you are limited to is a minimum and maximum tickrate that is something like this: from 10 to 128 https://github.com/meev/Tickrate_enabler_csgo |
Re: [CSGO] Tickrate enabler
I don't know how this isn't a thing yet! ingenious, what will they think of next! how do you do it?? will this affect the lag compensation? Will I be able to get some sick head shots now?
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Re: [CSGO] Tickrate enabler
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Theoretically 66 tickrate is more resource intensive, but I wouldnt even bother doing the math as its next to nothing, and the same with 102.4 tickrate vs 100 |
Re: [CSGO] Tickrate enabler
Where is version for linux?
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Re: [CSGO] Tickrate enabler
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Re: [CSGO] Tickrate enabler
I'm not sure where to add the files, where should I drop them?
Sorry Im new to this. :/ |
Re: [CSGO] Tickrate enabler
Um. Why not just set the tickrate correctly to begin with?
Eg. The description says it will change 100 to 102.4. |
Re: [CSGO] Tickrate enabler
mev strikes again. great release bud
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Re: [CSGO] Tickrate enabler
Now just to patch out the restriction of 128 max then we can all enjoy some high performance 200 tick servers!
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Re: [CSGO] Tickrate enabler
more Hz instead of high resolution displays and 1000 tick with 0.1 ms response times only thing keeping us back would be the stone age internet
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