Save XP Problem [Superhero server]
Hi i have a Superhero mod live on counter-strike the problem its that every time i restart the server the xp from players are gone how can i fix it?
The shconfig.cfg are set to //Save XP or restart it from 0 each map. // 0 - Reset XP each map (Short Term) // 1 - Save XP (Long Term) sh_savexp 1 //Key used to save players XP data by. // 0 - Force save by name/nick // 1 - Auto-detect, save by SteamID or IP if LAN (default) // 2 - Force save by IP sh_saveby 2 //How many days a user's XP is saved after the user's last connection. //Recommended max setting of 30 for VAULT style saving. Max value is 365. sh_xpsavedays 90 //Enable this to save XP at end of every round. //May cause a very small amount of lag at round end with MySQL saving. // 0 - Disabled // 1 - Enabled sh_endroundsave 1 //Give new players an average level of XP based on people already playing. (Setting is ignored with Saved XP) // 0 - Disabled // 1 - Enabled sh_autobalance 0 // *** MySQL Settings, Only needed if using the mysql saving method *** // Uncomment the cvar lines to enable these settings //sh_mysql_host "localhost" //sh_mysql_user "SuperHeroModUser" //sh_mysql_pass "" //sh_mysql_db "sherodb" //sh_mysql_persistent 0 Anybody knows the problem? |
Re: Save XP Problem [Superhero server]
Try to save by SteamID instead of saving by IP.
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Re: Save XP Problem [Superhero server]
thanks thats works
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