client21 |
12-07-2017 13:42 |
'try' 'cath' not work
Debian 7 (g++)
When i compile for 'css' or 'csgo' engine - it work, i see this:
1
2
3
4
5
6
But when i compile for 'original' i see this:
1
2
3
Code:
PHP Code:
bool MyClass::SDK_OnLoad(char *error, size_t maxlength, bool late) { try { throw(1); } catch (...) { g_pSM->LogError(myself, "1"); try { throw(1); } catch (...) { g_pSM->LogError(myself, "2"); try { throw(1); } catch (...) { g_pSM->LogError(myself, "3"); } g_pSM->LogError(myself, "4"); } g_pSM->LogError(myself, "5"); } g_pSM->LogError(myself, "6"); return true; }
Makefile:
PHP Code:
# (C)2004-2010 SourceMod Development Team # Makefile written by David "BAILOPAN" Anderson
########################################### sdkcss ### EDIT THESE PATHS FOR YOUR OWN SETUP ### hl2sdk-csgo ########################################### sdk2014css+csgo source-sdk-2013 # engine: "csgo, left4dead2, left4dead, css, orangeboxvalve, orangebox, or original" # make ENGINE=css -f Makefile
##################################### ### EDIT BELOW FOR OTHER PROJECTS ### #####################################
PROJECT = proj OBJECTS = main.cpp USEMETA = false
# SMSDK = /root/ext/sdk_alliedmodders/sourcemod MMSOURCE19 = /root/ext/sdk_alliedmodders/mmsource
HL2SDK_CSGO = /root/ext/sdk_alliedmodders/hl2sdk-csgo HL2SDK_CSS = /root/ext/sdk_alliedmodders/hl2sdk-css HL2SDK_ORIG = /root/ext/sdk_alliedmodders/hl2sdk-episode1 #
#HL2SDK_OB = ../../../hl2sdk-ob #HL2SDK_OB_VALVE = ../../../hl2sdk-ob-valve #HL2SDK_L4D = ../../../hl2sdk-l4d #HL2SDK_L4D2 = ../../../hl2sdk-l4d2
############################################## ### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ### ##############################################
C_OPT_FLAGS = -DNDEBUG -O3 -funroll-loops -pipe -fno-strict-aliasing C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g -ggdb3 C_GCC4_FLAGS = -fvisibility=hidden CPP_GCC4_FLAGS = -fvisibility-inlines-hidden # g++ gcc CPP = g++ CPP_OSX = clang
########################## ### SDK CONFIGURATIONS ### ##########################
override ENGSET = false
# Check for valid list of engines ifneq (,$(filter original orangebox orangeboxvalve css left4dead left4dead2 csgo,$(ENGINE))) override ENGSET = true endif
ifeq "$(ENGINE)" "original" HL2SDK = $(HL2SDK_ORIG) CFLAGS += -DSOURCE_ENGINE=1 endif ifeq "$(ENGINE)" "orangebox" HL2SDK = $(HL2SDK_OB) CFLAGS += -DSOURCE_ENGINE=3 endif ifeq "$(ENGINE)" "css" HL2SDK = $(HL2SDK_CSS) CFLAGS += -DSOURCE_ENGINE=6 endif ifeq "$(ENGINE)" "orangeboxvalve" HL2SDK = $(HL2SDK_OB_VALVE) CFLAGS += -DSOURCE_ENGINE=7 endif ifeq "$(ENGINE)" "left4dead" HL2SDK = $(HL2SDK_L4D) CFLAGS += -DSOURCE_ENGINE=8 endif ifeq "$(ENGINE)" "left4dead2" HL2SDK = $(HL2SDK_L4D2) CFLAGS += -DSOURCE_ENGINE=9 endif ifeq "$(ENGINE)" "csgo" HL2SDK = $(HL2SDK_CSGO) CFLAGS += -DSOURCE_ENGINE=12 endif
HL2PUB = $(HL2SDK)/public
ifeq "$(ENGINE)" "original" INCLUDE += -I$(HL2SDK)/public/dlls METAMOD = $(MMSOURCE19)/core-legacy else INCLUDE += -I$(HL2SDK)/public/game/server METAMOD = $(MMSOURCE19)/core endif
OS := $(shell uname -s)
ifeq "$(OS)" "Darwin" LIB_EXT = dylib HL2LIB = $(HL2SDK)/lib/mac else LIB_EXT = so ifeq "$(ENGINE)" "original" HL2LIB = $(HL2SDK)/lib/linux else HL2LIB = $(HL2SDK)/lib/linux endif endif
# if ENGINE is original or OB ifneq (,$(filter original orangebox,$(ENGINE))) LIB_SUFFIX = _i486.$(LIB_EXT) else LIB_PREFIX = lib LIB_SUFFIX = .$(LIB_EXT) endif
ifneq (,$(filter css orangeboxvalve left4dead2,$(ENGINE))) LIB_SUFFIX = _srv.$(LIB_EXT) endif
INCLUDE += -I. -I.. -I$(SMSDK) -I$(SMSDK)/sourcepawn -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
ifeq "$(USEMETA)" "true" LINK_HL2 = $(HL2LIB)/tier1_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX) ifeq "$(ENGINE)" "csgo" LINK_HL2 += $(HL2LIB)/interfaces_i486.a endif
LINK += $(LINK_HL2)
INCLUDE += -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I$(METAMOD) \ -I$(METAMOD)/sourcehook CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \ -DSE_CSS=6 -DSE_ORANGEBOXVALVE=7 -DSE_LEFT4DEAD=8 -DSE_LEFT4DEAD2=9 -DSE_ALIENSWARM=10 \ -DSE_PORTAL2=11 -DSE_CSGO=12 endif
LINK += -m32 -lm -ldl
# -Werror CFLAGS += -DPOSIX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \ -D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -DCOMPILER_GCC -Wall \ -Wno-overloaded-virtual -Wno-switch -Wno-unused -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -m32 -fexceptions
# -fno-exceptions CPPFLAGS += -Wno-non-virtual-dtor -fno-rtti -fexceptions -std=c++11
################################################ ### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ### ################################################
BINARY = $(PROJECT).ext.$(LIB_EXT)
ifeq "$(DEBUG)" "true" BIN_DIR = Debug CFLAGS += $(C_DEBUG_FLAGS) else BIN_DIR = Release CFLAGS += $(C_OPT_FLAGS) endif
ifeq "$(USEMETA)" "true" BIN_DIR := $(BIN_DIR).$(ENGINE) endif
ifeq "$(OS)" "Darwin" CPP = $(CPP_OSX) LIB_EXT = dylib CFLAGS += -DOSX -D_OSX LINK += -dynamiclib -lstdc++ -mmacosx-version-min=10.5 else LIB_EXT = so CFLAGS += -D_LINUX LINK += -shared endif
IS_CLANG := $(shell $(CPP) --version | head -1 | grep clang > /dev/null && echo "1" || echo "0")
ifeq "$(IS_CLANG)" "1" CPP_MAJOR := $(shell $(CPP) --version | grep clang | sed "s/.*version \([0-9]\)*\.[0-9]*.*/\1/") CPP_MINOR := $(shell $(CPP) --version | grep clang | sed "s/.*version [0-9]*\.\([0-9]\)*.*/\1/") else CPP_MAJOR := $(shell $(CPP) -dumpversion >&1 | cut -b1) CPP_MINOR := $(shell $(CPP) -dumpversion >&1 | cut -b3) endif
# If not clang ifeq "$(IS_CLANG)" "0" CFLAGS += -mfpmath=sse endif
# Clang || GCC >= 4 ifeq "$(shell expr $(IS_CLANG) \| $(CPP_MAJOR) \>= 4)" "1" CFLAGS += $(C_GCC4_FLAGS) CPPFLAGS += $(CPP_GCC4_FLAGS) endif
# Clang >= 3 || GCC >= 4.7 ifeq "$(shell expr $(IS_CLANG) \& $(CPP_MAJOR) \>= 3 \| $(CPP_MAJOR) \>= 4 \& $(CPP_MINOR) \>= 7)" "1" CFLAGS += -Wno-delete-non-virtual-dtor endif
# OS is Linux and not using clang ifeq "$(shell expr $(OS) \= Linux \& $(IS_CLANG) \= 0)" "1" LINK += -static-libgcc endif
OBJ_BIN := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
# This will break if we include other Makefiles, but is fine for now. It allows # us to make a copy of this file that uses altered paths (ie. Makefile.mine) # or other changes without mucking up the original. MAKEFILE_NAME := $(CURDIR)/$(word $(words $(MAKEFILE_LIST)),$(MAKEFILE_LIST))
$(BIN_DIR)/%.o: %.cpp $(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
all: check mkdir -p $(BIN_DIR)/sdk mkdir -p $(BIN_DIR)/CDetour mkdir -p $(BIN_DIR)/asm if [ "$(USEMETA)" = "true" ]; then \ ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX); \ ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX); \ fi $(MAKE) -f $(MAKEFILE_NAME) extension
check: if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \ echo "You must supply one of the following values for ENGINE:"; \ echo "csgo, left4dead2, left4dead, css, orangeboxvalve, orangebox, or original"; \ exit 1; \ fi
extension: check $(OBJ_BIN) $(CPP) $(INCLUDE) $(OBJ_BIN) $(LINK) -o $(BIN_DIR)/$(BINARY)
debug: $(MAKE) -f $(MAKEFILE_NAME) all DEBUG=true
default: all
clean: check rm -rf $(BIN_DIR)/*.o rm -rf $(BIN_DIR)/sdk/*.o rm -rf $(BIN_DIR)/CDetour/*.o rm -rf $(BIN_DIR)/asm/*.o rm -rf $(BIN_DIR)/$(BINARY)
|