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-   -   [ANY] Bacon (https://forums.alliedmods.net/showthread.php?t=217444)

cool_myll 06-04-2013 09:12

Re: [ANY] Bacon
 
Can you make it so !mostbacon shows top 5 or 10 bacon masters?

Drixevel 06-04-2013 11:02

Re: [ANY] Bacon
 
http://madewithbacon.com/images/uplo.../kid-bacon.jpg

Nolongerinthegame 06-04-2013 13:52

Re: [ANY] Bacon
 
Can we have a command which can show which servers are meat eaters and which are not ;)

friagram 06-05-2013 03:11

Re: [ANY] Bacon
 
Add tf2 style item messages for tf2 on recieving bacon.
Add tf2 style item messages when gifting bacon.

pvkii 06-05-2013 09:05

Re: [ANY] Bacon
 
!mostbacon doesn't seem to work: [SM] has the most bacon. (1) Also, make the possible delay between messages configurable, it's annoying, too long for me. But I love this plugin already please fix those bugs :DD

mukunda 06-05-2013 23:59

Re: [ANY] Bacon
 
Your wishes are my commands.

Quote:

Originally Posted by Marverlous (Post 1964081)
you should make it so that the player (or the whole server) will be notify in the chat when some one give them bacon, thank you

I have added the cvar sm_bacon_notify which can activate either of your desires!!

Quote:

Originally Posted by cool_myll (Post 1964301)
Can you make it so !mostbacon shows top 5 or 10 bacon masters?

Hmm, yes I like this idea. And that term, Bacon Master. This feature didn't make it in 1.0.3b but it will for sure be in a future release.

Quote:

Originally Posted by r3dw3r3w0lf (Post 1964368)

Thank you for your contribution. This is a very accurate visual of how clients receive their bacon. I have added this to the screenshots.

Quote:

Originally Posted by nelioneil (Post 1964512)
Can we have a command which can show which servers are meat eaters and which are not ;)

Can you elaborate on how this would be determined? Technically the server only eats the bacon if the server administrator has to run the panic command.

Quote:

Originally Posted by friagram (Post 1964913)
Add tf2 style item messages for tf2 on recieving bacon.
Add tf2 style item messages when gifting bacon.

I don't have any experience with the TF2 API. This sounds like a cool feature, but it also sounds like a potentially exploitable feature depending on how flashy item transactions are.

Quote:

Originally Posted by pvkii (Post 1965055)
!mostbacon doesn't seem to work: [SM] has the most bacon.

This is a very strange bug! I have doublechecked the code that caches the bacon recipient names, but I couldn't find the cause. That message comes directly after the database correctly yields a name for the bacon master. Can you check your SourceMod error logs and see if there are any errors containing Bacon?

Quote:

Originally Posted by pvkii (Post 1965055)
Also, make the possible delay between messages configurable, it's annoying, too long for me. But I love this plugin already please fix those bugs :DD

Excellent suggestion. I have added the sm_bacon_cooldown cvar to configure this delay.

Nolongerinthegame 06-06-2013 03:14

Re: [ANY] Bacon
 
Quote:

Originally Posted by mukunda (Post 1965412)


Can you elaborate on how this would be determined? Technically the server only eats the bacon if the server administrator has to run the panic command.



What I meant was a public value in the plugin. By typing this into gametracker etc, you can see the servers running this mod.

pvkii 06-06-2013 04:38

Re: [ANY] Bacon
 
Quote:

Originally Posted by mukunda (Post 1965412)
This is a very strange bug! I have doublechecked the code that caches the bacon recipient names, but I couldn't find the cause. That message comes directly after the database correctly yields a name for the bacon master. Can you check your SourceMod error logs and see if there are any errors containing Bacon?

It's strange but I do not have any errors from the session where I tested your plugin. Is it possible that the bug is mod-specific? I would like to use it in Pirates, Vikings and Knight 2, it's a mod based on source2007 and orangebox. I tried to look at the code myself by searching for that "has the most bacon." string, but I couldn't find it, don't know why.
Quote:

Originally Posted by mukunda (Post 1965412)
Excellent suggestion. I have added the sm_bacon_cooldown cvar to configure this delay.

Awesome!:bacon!:

EDIT:
I think I found the problem of !mostbacon:

[IMG]http://**************/a/img29/3950/clipboard01pze.jpg[/IMG]

I looked at the database and it seems that he does not write the names of the clients in there. For whatever reason.

cool_myll 06-06-2013 07:12

Re: [ANY] Bacon
 
Quote:

Originally Posted by mukunda (Post 1965412)
Your wishes are my commands.

I have added the cvar sm_bacon_notify which can activate either of your desires!!

Thanks for the updates. I haven't check the messages yet but it will be nice if the messages are the same style as tf2.
Like this:

http://content.screencast.com/users/...01-08_1001.png

http://forums.alliedmods.net/showthread.php?p=1553366

mukunda 06-12-2013 11:18

Re: [ANY] Bacon
 
I'm pleased to annonuce that Bacon v1.1.0 has been released.

Quote:

Originally Posted by cool_myll (Post 1965538)
Thanks for the updates. I haven't check the messages yet but it will be nice if the messages are the same style as tf2.
Like this:

http://content.screencast.com/users/...01-08_1001.png

http://forums.alliedmods.net/showthread.php?p=1553366

"sm_bacon_notify 3" has been added to support such delicious user messages. Featuring color codes sampled from actual bacon!!

Quote:

Originally Posted by cool_myll (Post 1964301)
Can you make it so !mostbacon shows top 5 or 10 bacon masters?

This is now supported with sm_bacon_topcount which controls how many Bacon Masters are shown!

Quote:

Originally Posted by nelioneil (Post 1965484)
What I meant was a public value in the plugin. By typing this into gametracker etc, you can see the servers running this mod.

Public CVar serves_bacon has been added!

Quote:

Originally Posted by pvkii (Post 1965495)
It's strange but I do not have any errors from the session where I tested your plugin. Is it possible that the bug is mod-specific? I would like to use it in Pirates, Vikings and Knight 2, it's a mod based on source2007 and orangebox. I tried to look at the code myself by searching for that "has the most bacon." string, but I couldn't find it, don't know why.

EDIT:
I think I found the problem of !mostbacon:

[IMG]http://**************/a/img29/3950/clipboard01pze.jpg[/IMG]

I looked at the database and it seems that he does not write the names of the clients in there. For whatever reason.

I added a small change to the code that stores the name, hopefully it won't eat the text now.:bee:

Additional Notes

The database accessing code has been reworked slightly, and all bacon will be erased during this update. SourceMod 1.5 or later is required for Bacon to function now! :bee:


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