[L4D & L4D2] Gun Damage Booster (v7.5, 6-1-2022)
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Rate this plugin Donate to Motivate Gun Damage Booster Table of contents
About Increases each gun's damage. Credits Crimson_Fox - For the [L4D2] Weapon Unlock plugin. Silvers (Silvershot) - For the code that allows users to enable/disable the plugin in certain game modes. Sunyata, gamer_kanelita, weffer, Lagg - For suggesting ideas. SourceMod Team - For continually updating/improving SourceMod. Requirements 1. SourceMod 1.9 or higher 2. Recommended: Left 4 DHooks Direct Notes 1. I do not provide support for listen/local servers but the plugin should still work properly on them. 2. I will not help you with installing or troubleshooting problems on your part. 3. If you get errors from SourceMod itself, that is your problem, not mine. 4. MAKE SURE YOU MEET ALL THE REQUIREMENTS AND FOLLOW THE INSTALLATION GUIDE PROPERLY. Features 1. Boost each weapon's damage. 2. Boost weapon damage globally or per-player. 3. Supports CSS weapons. Commands
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ConVars
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Changelog
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Installation 1. Delete files from old versions of the plugin. 3. Place "gun_damage_booster.smx" in the "addons/sourcemod/plugins" folder. 4. Place "gun_damage_booster.sp" in the "addons/sourcemod/scripting" folder. Uninstalling/Upgrading to Newer Versions 1. Delete "gun_damage_booster.sp" from the "addons/sourcemod/scripting" folder. 2. Delete "gun_damage_booster.smx" from the "addons/sourcemod/plugins" folder. 4. Follow the Installation guide above. (Only for upgrading to newer versions.) Disabling 1. Move "gun_damage_booster.smx" to the "plugins/disabled" folder. 2. Unload "Gun Damage Booster" by typing "sm plugins unload gun_damage_booster" in the server console. Third-party Revisions Notice If you would like to share your own revisions of this plugin, please rename the files so that there is no confusion for users. Download Source | Latest Version | All Official Releases |
Re: [L4D & L4D2] Gun Damage Boost & Modified [L4D2] Weapon Unlock
Version 2.0 is out!
Changes 1. Cleaned up some code for each version. 2. Added a version that supports CSS weapons unlocked by mods or other plugins. Please redownload a plugin from the first post and delete any previous version's .cfg file! |
Re: [L4D & L4D2] Gun Damage Boost & Modified Weapon Unlock (v3.0, 11-21-2017)
Version 3.0 is out!
Changes 1. Converted to new syntax. Please redownload a plugin from the first post! |
Re: [L4D & L4D2] Gun Damage Boost & Modified Weapon Unlock (v3.0, 11-21-2017)
I think it would be great if you added the realism pentration support for each of the weapons. Kind of like this plugin works.
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Re: [L4D & L4D2] Gun Damage Booster (v4.0, 06-13-2018)
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Re: [L4D & L4D2] Gun Damage Booster (v4.5, 06-16-2018)
Version 4.5 is out!
- Fixed the gdb_enabledgamemodes and gdb_disabledgamemodes convars not working properly. Download the plugin on the main post or from the GitHub repository. |
Re: [L4D & L4D2] Gun Damage Booster (v5.0, 06-18-2018)
Version 5.0 is out!
- Fixed the gdb_enabledgamemodes and gdb_disabledgamemodes convars not working properly. Download the plugin on the main post or from the GitHub repository. |
Re: [L4D & L4D2] Gun Damage Booster (v5.5, 06-21-2018)
Update released.
1. Optimized code a bit. |
Re: [L4D & L4D2] Gun Damage Booster (v5.5, 06-21-2018)
this boost damage works with commons infecteds?
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Re: [L4D & L4D2] Gun Damage Booster (v5.5, 06-21-2018)
How about using SDKHook_OnTakeDamage?
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