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-   -   [L4D & L4D2] Stuck Zombie Melee Fix (https://forums.alliedmods.net/showthread.php?t=103568)

AtomicStryker 09-14-2009 08:34

[L4D & L4D2] Stuck Zombie Melee Fix
 
5 Attachment(s)
Another L4D(2) gameplay fix i don't expect Valve to do, in my lifetime.


Stuck Zombies - ducking, floating, or else not stagger-able; the worst kind of course being those which attack you still - will not escape your close combat wrath anymore. They'll die to your second melee blow.

Now also hits Zombies which dont trigger the entity_shoved event! (AKA the unhittables) All you must do is aim at them as you melee!



CVARS:

l4d_stuckzombiemeleefix_version


CHANGELOG:

1.0.0 - Release
1.0.1 - Added functionality to smash un-hittable Zombies too
1.0.2 - fixed log error in case zombie died during function
1.0.3 - more check code to prevent errors in log
1.0.4 - Sound Hook Callback Array error fix

Dragonshadow 09-14-2009 12:06

Re: [L4D] Stuck Zombie Melee Fix
 
Will test, though I don't think I've actually run into this before

crazydog 09-14-2009 12:10

Re: [L4D] Stuck Zombie Melee Fix
 
So, this will fix those un-meleeable zombies stuck in tables?

AtomicStryker 09-14-2009 12:47

Re: [L4D] Stuck Zombie Melee Fix
 
It should, yes.

duke24m 09-14-2009 13:51

Re: [L4D] Stuck Zombie Melee Fix
 
You're awesome. Thanks!

djromero 09-14-2009 14:49

Re: [L4D] Stuck Zombie Melee Fix
 
Quote:

Originally Posted by Dragonshadow (Post 932574)
Will test, though I don't think I've actually run into this before

Stay between coffe machine & table on the dinning room in NM3 and lure some zombies to you .... they get stuck on the table and you aren't able to melee them..

crazydog 09-15-2009 04:32

Re: [L4D] Stuck Zombie Melee Fix
 
1 Attachment(s)
Didn't seem to work too well for me. Here's a demo.

AtomicStryker 09-15-2009 05:17

Re: [L4D] Stuck Zombie Melee Fix
 
On first glance what i wrote about above is happening - there is no hit registered at all (no smacking sound).

Ill look into it.


EDIT:

Yes, its a graphical glitch. You must aim as if he was under the table (which for the server he is).

crazydog 09-15-2009 07:39

Re: [L4D] Stuck Zombie Melee Fix
 
Alright. I'll try that.

Yup. Aiming down did it. Moving it out of /disabled :P.
Would it be possible to make the plugin aim down for you, per say?

Video for the naysayers:
http://www.youtube.com/watch?v=VflDXVS_aqI

AtomicStryker 09-15-2009 09:05

Re: [L4D] Stuck Zombie Melee Fix
 
First i'd have to check for Zombies infront of the player. The only way i know if is looping all Entities ...

Looping a few hunded calls every time a Player melees? I dont think so :shock:


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