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-   -   [CS:S/CS:GO] StickyNades Lite (https://forums.alliedmods.net/showthread.php?t=140758)

tigerox 10-16-2010 09:54

[CS:S/CS:GO] StickyNades Lite
 
23 Attachment(s)
StickyNades Lite

Description:
Allows grenades to stick to walls and players with user configurable grenade power and radius. Requires SDKHooks.

Originally from DJ Tsunami's Sticky Nades. Recoded to use SDKHooks for performance. Removes flashbang support and fixes players sometimes getting blocked when grenades stick to them.

Installation: Copy the cstrike folder from the stickynadeslite.zip to your server. Includes Sticky Nades 1.0 grenade models and sounds.

Changelog:
Code:

07-10-2013 - Version 1.3.3
- Added Protobuffs support. (Thanks to Sheepdude)
- Updated sticky nade models to fix console errors. (Thanks to cssBOT)
- Fixed invalid entity errors.
- Fixed models and sounds downloading in CS:S.
17-11-2012 - Version 1.3.2
- Fixed cvar changes not taking effect.
- Fixed low sound level in CS:GO.
- Fixed notice messages.
- Fixed grenade sticking to multiple players.
- Reverted back to collision group change when sticking grenade to player.
- Note - The sound location has changed back to sound/stickynades.
08-09-2012 - Version 1.3.1
- Added CS:GO support.
- Note for CS:S - The sound location has changed to music/stickynades.
10-08-2012 - Version 1.3.0
- Improved method of setting grenade properties.
- Removed snlite_admin_only_flags. Use admin override snlite_admin_only instead.
- snlite_hegrenade_normal_power and snlite_hegrenade_normal_radius are now
  always set. Does not depend on snlite_admin_only.


bouncer 10-16-2010 10:28

Re: [CSS] StickyNades Lite
 
sweet ill test this out!
can you make it though so that only custom flag O can use this?

SC]-[LONG_{HoF} 10-16-2010 13:24

Re: [CSS] StickyNades Lite
 
I prefer the models and sounds from the original package to work with stickynades. Hope this works good for others.

altex 10-16-2010 13:31

Re: [CSS] StickyNades Lite
 
Greate job!

It will be cool if there will be cvar to change model.

SC]-[LONG_{HoF} 10-16-2010 13:33

Re: [CSS] StickyNades Lite
 
Quote:

Originally Posted by altex (Post 1326561)
Greate job!

I agree. Nice work.

tigerox 10-16-2010 14:12

Re: [CSS] StickyNades Lite
 
Quote:

Originally Posted by altex (Post 1326561)
Greate job!

It will be cool if there will be cvar to change model.

Okay, I will add models.

bouncer 10-16-2010 14:19

Re: [CSS] StickyNades Lite
 
And what about making it so that only premium gamers with custom flag O can only use it?

tigerox 10-16-2010 17:22

Re: [CSS] StickyNades Lite
 
Quote:

Originally Posted by bouncer (Post 1326637)
And what about making it so that only premium gamers with custom flag O can only use it?

Added.

Andersso 10-16-2010 18:16

Re: [CSS] StickyNades Lite
 
I can see an issue with the varible v_CanUseSticky, it's never reset to false. This may cause non-admin players to get this feature if they get the same client index as a previous admin have had.

tigerox 10-16-2010 18:29

Re: [CSS] StickyNades Lite
 
Quote:

Originally Posted by Andersso (Post 1326859)
I can see an issue with the varible v_CanUseSticky, it's never reset to false. This may cause non-admin players to get this feature if they get the same client index as a previous admin have had.

grr...fixed, thanks!


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