AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Unapproved Plugins (https://forums.alliedmods.net/forumdisplay.php?f=109)
-   -   [ZR] Health balance (https://forums.alliedmods.net/showthread.php?t=339347)

000 09-03-2022 12:20

[ZR] Health balance
 
Description:
Plugin will balance health of zeds everytime someone gets infected.

Being infected includes when a) Player infected Player, b) Player was infected as Motherzombie, c) was infected (turned) by Admin and d) respawned/spawned.

The formula for calculation is as follows:
PHP Code:

AliveHumans AliveZombies Health (where Health is retrieved via ZR Tools from playerclass.txt).
// if you unsure what you are doing, I recommend to set health of all playerclasses to 3250. 

Questions that might rise with this plugin:

Q: Why no knockback balancing?
A: Generally, playing with knockback is not challenging and should not exist.

Q: Why no speed balancing?
A: Speed should be based on map size.

Requirements:
SourceMod 1.11+
Zombie:Reloaded
[ZR] Tools

Installation:
- Put all files from the release folder in your game root folder ("csgo", "cstrike", ...).
- Reload map.

If the plugin is not working as intended, check your logs in addons/sourcemod/logs and report here.
If error logs are not available, report nevertheless.

Credits:
- dias: Because Health balance is an adaption of ZP Auto Health.

Changelog:
Code:

- v1.0
  • Initial release.

- v1.1
  • Added missing attacker health.

- v1.2
  • various fixes (works now properly).




All times are GMT -4. The time now is 16:56.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.