l4d force lobby connection when no users.
One thing that has always bugged me when running a dedicated l4d serv is that there is no way to connect via lobby without having everyone set a sv_searchstring.
I was thinking that when you DO join a dedicated serv through standard match making and a game ends the server will return all players to the lobby. Would it be possible to write a plugin that when the number of players is 0 and someone joins it automatically set's their sv_searchstring and sends them to a lobby? It would mean that the first person to join would have to load a map only to exit it... but it would also allow non-technical people to force specific servers from matchmaking without having to access the dev console. I just like being able to choose my char/map/difficulty before playing and without admin but still want to use my own serv. |
Re: l4d force lobby connection when no users.
No. Simply cause of FCVAR_SERVEREXECUTE or w/e it is. The server is only allowed to change very certain things about a player.
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Re: l4d force lobby connection when no users.
I don't even think it's possible to force a player to join a lobby. Isn't all of that handled client-side? Or is there a console command (or group of commands) you can do to do that?
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