EntMod Manager v2.0 - 7/24/07
2 Attachment(s)
EntMod Manager v2.0 by XmINiX and stupok69 I made this plugin intending to replace Seather's plugin. The only EntMod plugin worth mentioning that I found was made by Seather almost one year ago, and it has very limited functionality. I am posting this plugin as a combination of XmINiX's two other plugins and some of my own ideas. I have permission from XmINiX to do this. I hope that will make the situation more simple. Description: This plugin will eliminate the need to modify the files inside "addons/EntMod/" by hand. You can add users, remove users, and delete entsaves using console commands. Also, this plugin gives you the option of logging EntMod commands. Details:
Commands:
Cvars:
Please Note: You need to have a list of EntMod commands defined in commands.cfg in the directory "addons/EntMod/log/commands.cfg" in order to log EntMod commands. I have included one for your convenience. Changelog: v1.0 - Initial release. v2.0 - Updated code: more efficient, same functionality. |
Re: EntMod Manager
Not bad the, most usefull about this is the LOGID, so users wont ask HOW DO YOU LOGINS!?!?? all the time gj.
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Re: EntMod Manager
Quote:
EDIT: Shouldnt this be like entmanager2 since there already this plugin *Besides it does less than you plugin* |
Re: EntMod Manager
I saw that entmanager but it was trashed :/ i dont think it can compare to this.
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Re: EntMod Manager
this plugin has the same functionality as:
http://forums.alliedmods.net/showthread.php?t=47193 but with more yes? I would consider this to depreceate the old one. Tell me if I'm wrong and this plugin doesn't do what that one does. |
Re: EntMod Manager
You are correct. The plugin you posted writes only one log file. This plugin has more functionality in general, but also with logs. This plugin will write one log per day as opposed to only one log.
Besides that fact, this plugin is supposed to be a combination of the two plugins xminix posted, with an extra feature added by me (es_delete). I thought it would be simpler to have one plugin instead of two separate ones. I am open to any suggestions to make this worthy of approval. |
Re: EntMod Manager
Really nice, ill use it at my server :) and then i don't need a forum where people can sign up for the ent rights :D
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Re: EntMod Manager v2.0 - 7/24/07
I decided to update the code. It's been a while since I wrote this plugin.
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Log
Is there any way that the log can be fixed to log the whole command insted of just the first 34 letters characters? Because if you spawn a monster and got an error on the model server will crash, if i could know what misspellings did that it would help me a lot.
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Re: EntMod Manager v2.0 - 7/24/07
Here ya go:
Code:
#include <amxmodx> |
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