Re: Message Logging
Sometimes it may be useful to log only a messages which isn't sent to the specific entity (dest. ALL/BROADCAST/etc). I've made such change a long time ago and use this feature sometimes. Just thought that you might want to implement something like that...
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Re: Message Logging
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Yes, this is great plugin. But I hate one error which cause a crash of HL. I'm just running listen server, start logging for player ID#1 and execute in console "sv_restart 1". One second later i get picture below.
Also i get this crash in other cases from time to time. |
Re: Message Logging
I've released a quick update (1.17) to fix the longs being reported as bytes bug. Thank you Avalanche.
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However, I don't know when I'll be able to get to it. Since I've come back, I have been pretty busy doing some work on SourceMod. So maybe when that slows down, I'll be able to come back to this. |
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