Fun Commands
I've just completed adding a decent sized batch of commands made popular from Mani to the base funcommands plugin. I'll be adding more soon, including blind and drug.
Because many administrators don't like or want these commands, but DO want sm_slap and sm_slay, I have moved them to a new plugin. To get rid of all these new silly fun commands, just disable "basefuncommands.smx". You'll still have slap/slay. All of these commands use the SLAY admin flag. All of them can use @teamname and @all. sm_beacon target [0/1] sm_freeze target [time] sm_timebomb target [0/1] sm_firebomb target [0/1] sm_freezebomb target [0/1] These commands have quite a few convars to control them. Look in modname/cfg/funcommands.cfg after you load the plugin the first time. If you find any bugs, post them for me and I'll get them fixed up. I mostly tested under CSS, but all sounds and models used by the effects are from base HL2 so should be good everywhere. These changes are available as of revision 1812. You will note there is a new separate plugin, "playercommands," which now houses sm_slap/sm_slay. |
Re: Fun Commands
Awesome ferret! I've been looking forward to this for a while! :D
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Re: Fun Commands
Thanks ferret this is the last thing I have been waiting for :)
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Re: Fun Commands
nice work :)
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Re: Fun Commands
Hello ferret,
that's great! Thank's for the work. :up: And i like to hear this: I'll be adding more soon, including blind and drug. :up::up: |
Re: Fun Commands
GJ Ferret. Thank you.
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Re: Fun Commands
Looks great, but one thing. Could you bump the cfg file up into the /cfg/sourcemod directory?
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Re: Fun Commands
Whoops, that's a typo. It's going to be in cfg/sourcemod/
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Re: Fun Commands
good, but when will be a final release? :)
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Re: Fun Commands
Thanks ferret :):)
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