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-   -   [L4D & L4D2] Custom Player Stats v1.4B121 (https://forums.alliedmods.net/showthread.php?t=115965)

Thraka 01-30-2010 03:35

Re: [L4D & L4D2] Custom Player Stats v1.4B61
 
Does the top10ppm restrict to people who have logged X minutes in the server? If so, can I configure that amount? Currently I have a bunch of no-names that joined the server for a few minutes, and did TONS of damage to a tank or something then quit which gave them like 200-500 ppm while all the regular and top 10 players don't show at all on the list.

muukis 01-30-2010 04:59

Re: [L4D & L4D2] Custom Player Stats v1.4B61
 
Quote:

Originally Posted by kiwi87 (Post 1072512)
This plugin is awesome but just a suggestion cos i set announce to all chat. It would be nice if survivor's names are blue while infected's are red :)

Yes that's true, but I've never got to test the colors. Maybe in the next release.

Quote:

Originally Posted by Thraka (Post 1072517)
Does the top10ppm restrict to people who have logged X minutes in the server? If so, can I configure that amount? Currently I have a bunch of no-names that joined the server for a few minutes, and did TONS of damage to a tank or something then quit which gave them like 200-500 ppm while all the regular and top 10 players don't show at all on the list.

Yes there is. Check the first post CVAR #54. It was implemented in the latest public build and at least in my tests it seems to be working.

kwski43 01-30-2010 09:02

Re: [L4D & L4D2] Custom Player Stats v1.4B61
 
I just want to say that this plugin is 'epic win' from all other plugins that track player stats for l4d and l4d2! :wink:

dacomb 01-30-2010 14:19

Re: [L4D & L4D2] Custom Player Stats v1.4B61
 
Yeah, this line is showing up in the startup console on all 4 of my servers...

2 L4D1 and 2 L4D2

[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.

eargosedown 01-30-2010 14:39

Re: [L4D & L4D2] Custom Player Stats v1.4B61
 
The join message says "say RANKMENU to access to rank menu"

Rankmenu in chat doesn't work.

!rankmenu and /rankmenu do, however.

Is there an easy way to change the message to reflect this?

dacomb 01-30-2010 14:42

Re: [L4D & L4D2] Custom Player Stats v1.4B61
 
usually !rank works

iNFiNiTeX 01-30-2010 14:52

Re: [L4D & L4D2] Custom Player Stats v1.4B61
 
Quote:

Originally Posted by muukis (Post 1071393)
That's the spot and yes, changing those values would do the trick.

Changing GetClientIP to GetClientName did NOT work.

muukis 01-30-2010 14:58

Re: [L4D & L4D2] Custom Player Stats v1.4B61
 
Quote:

Originally Posted by iNFiNiTeX (Post 1073225)
Changing GetClientIP to GetClientName did NOT work.

When using the original version of the plugin, what do you have in the steamid field on the bot rows?

muukis 01-30-2010 15:02

Re: [L4D & L4D2] Custom Player Stats v1.4B61
 
Quote:

Originally Posted by eargosedown (Post 1073211)
The join message says "say RANKMENU to access to rank menu"

Rankmenu in chat doesn't work.

!rankmenu and /rankmenu do, however.

Is there an easy way to change the message to reflect this?

I have to check this out... it should work? There is no easier way out but to edit the sourcecode.

EDIT: Gave it a spin and it works for me. Though I was a spectator when I said rankvote (lower case). What versions of SourceMod and MetaMod do you have?

NaRyan 01-30-2010 15:16

Re: [L4D & L4D2] Custom Player Stats v1.4B61
 
I have been getting a few of these errors in the sourcemod error logs.

Quote:

[SM] Native "PrintToChat" reported: Client 7 is not in game
[SM] Displaying call stack trace for plugin "l4d_stats.smx":
[SM] [0] Line 1153, /home/groups/alliedmodders/forums/files/5/2/0/8/2/58456.attach::AnnounceConnect()
The client number and map names change from error report to error report (running stats on L4D and L4D2 servers)

Just wondered if that's anything to fuss about?
As the stats apear to be working fine..


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