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-   -   Dod MapSettings (https://forums.alliedmods.net/showthread.php?t=44780)

Wilson [29th ID] 09-13-2006 03:35

Dod MapSettings
 
1 Attachment(s)
Quote:

Dod MapSettings
Author: 29th ID
Credits: VEN from amxx forums

Part of the 29th ID's modification to
Day of Defeat, making it more realistic
DOD:Realism - dodrealism.branzone.com
Quote:

Description:
This plugin allows you to edit your server's gameplay within each map in the following ways.
-Enable or Disable "paras" on allies (skins and weapons)
-Enable or Disable "paras" on axis (skins and weapons)
-Enable British or Americans (skins and weapons)
-Remove all flags from the map (good for deathmatch-style play)
-Remove the timer from the map (good for deathmatch-style play)
-Remove spawn guns (players can enter enemy spawns)
Code:

Usage (CVARs):
        dod_map_settings <1/0>
                Enables or Disables the overall plugin
        dod_map_alliesparas <1/0/-1>
                Sets allies paras (skins and weapons)
                Setting to 1 enables
                Setting to 0 disables
                Setting to -1 ignores command and goes to map default
        dod_map_axisparas <1/0/-1>
                Sets axis paras (skins and weapons)
                Setting to 1 enables
                Setting to 0 disables
                Setting to -1 ignores command and goes to map default       
        dod_map_alliescountry <1/0/-1>
                Sets British or Allies
                Setting to 1 is British
                Setting to 0 is Americans
                Setting to -1 ignores command and goes to map default
        dod_map_removeflags <1/0>
                Setting to 1 removes all flags and control points
        dod_map_removetimer <1/0>
                Setting to 1 removes the map timer
        dod_map_removespawngun <1/0>
                Setting to 1 removes the spawn gun and trigger_hurt in spawn


Xanimos 10-17-2006 23:15

Re: Dod MapSettings
 
This needs client replys saying that it works correctly to be approved.

trawiator 10-18-2006 08:29

Re: Dod MapSettings
 
This plugin work without any errors on my server.

Vet 10-23-2006 13:32

Re: Dod MapSettings
 
The original plugin you wrote had the ability to change the weather? Was that feature removed for some reason?

diamond-optic 10-23-2006 19:36

Re: Dod MapSettings
 
Quote:

Originally Posted by Vet (Post 394356)
The original plugin you wrote had the ability to change the weather? Was that feature removed for some reason?

i believe that feature didnt actually work.. as im pretty sure clients read the weather out of the local file and not from the servers entity list

Vet 10-23-2006 20:36

Re: Dod MapSettings
 
Quote:

Originally Posted by diamond-optic (Post 394487)
im pretty sure clients read the weather out of the local file and not from the servers entity list

You are correct. After posting, I ran a test with a ripent edited bsp on the server and 2 clients. Had it snowing on one and raining on the other.

As far as the rest of the plugin goes, I had problems when setting Allies as paras on any map where the Allies are normally British. (Caen, Jagd, Flash etc.) Whenever I did, no BAR class appeared, a mortar class got enabled and the Allies weren't able to spawn at all.

Can anyone else confirm this, or is just me?

Wilson [29th ID] 10-24-2006 02:10

Re: Dod MapSettings
 
That is a problem with Day of Defeat - not the plugin. Since there are no "british paras" the game won't let players spawn - no player models etc.

If you want brits, set allies to normal (not paras)

Vet 10-25-2006 09:56

Re: Dod MapSettings
 
It would improve your plugin to check for, and not allow, this scenerio to occur.

Turkill 04-13-2007 21:54

Re: Dod MapSettings
 
I have installed this plugin on my server and the commands dont seem to do anything. Any ideas why? Am i maybe missing a module. Thanks

mr.confused 05-19-2007 12:30

Re: Dod MapSettings
 
ok.... i got the plugin but what do i put in .ini file for the file name?


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