Re: L4D Hidden CVars
If you added more survivors, chances are you have to use a console command to join the team im guessing.
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Re: L4D Hidden CVars
Does not work in L4D, survivor_limit is stuck at 4, any attempts to change it make it 4.000000
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Re: L4D Hidden CVars
Yeah I tried changing it with sm_cvar to no avail.
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Re: L4D Hidden CVars
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Re: L4D Hidden CVars
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Re: L4D Hidden CVars
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Re: L4D Hidden CVars
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Unless someone already knows how that's controlled? |
Re: L4D Hidden CVars
1 Attachment(s)
I've attached code bl4nk wrote a while ago, but slightly changed it to include the cvar's description (if there is one) and the current value. If you want all variables instead of just locked ones, just remove the check for the development cvar flag.
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Re: L4D Hidden CVars
Thanks :)
If anyone is interested in the results of my test: They were completely identical. Whether a game is public or friends only does not appear to be a public or hidden cvar. I have no frickin' clue how to change that, except to use the lobby to access my server with sv_search_key, which is really flakey. 30% success rate (Which improves if I restart my server and client) |
Re: L4D Hidden CVars
Based on my experience with sv_search_key, your client gets the master list of servers and then looks through that for servers with a matching key. My home DSL totally flakes out if I try to use the server browser and queries time out, so if I try to list servers my list is way shorter than it should be and the servers that do get listed have massively inflated pings. When I play with friends, I get someone with a better connection than mine to make the lobby and set the key. I don't know if lowering your client's rate would help with queries.
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