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-   -   Files Check (amxx port of soundcheck metamod plugin) (https://forums.alliedmods.net/showthread.php?t=68186)

ConnorMcLeod 03-10-2008 10:49

Files Check (amxx port of soundcheck metamod plugin)
 
2 Attachment(s)
Files Check




.: Description :.


With this plugin you can enforce consistency for sound/sprite/model/wad files.
This is an amxx version of soundcheck for metamod.



.: Cvars :.

  • fc_exactmodels < 0|1 >
    Force exact file for models (1), or only check if the geometry fits in the same bbox (0)
  • fc_separatelog < 0|1|2 >
    0:use server log files, 1:use amxx log files, 2:use filescheck.log



.: Cvars :.


Put filescheck.ini in addons/amxmodx/configs/ folder



.: Credits :.


Jens Kaufmann alias [TNG]JoNeS for soundcheck metamod plugin
SniperBeamer for his amx port of soundchek



.: Changelog (filescheck.ini) :.
Code:

-added sounds :
step sounds (snow, water)
shot sounds
-added sprites :
ledglow
speaker icon


necox 03-10-2008 13:23

Re: Files Check (amxx port of soundcheck metamod plugin)
 
good plugin

chris 03-10-2008 20:21

Re: Files Check (amxx port of soundcheck metamod plugin)
 
So, this plugin basically checks to see if 2 models of the same name are acually the same? If so, can this be used on maps, sounds, etc?

Vm|Mayhem 03-10-2008 22:55

Re: Files Check (amxx port of soundcheck metamod plugin)
 
What about player models? Can they be checked?

ConnorMcLeod 03-11-2008 05:13

Re: Files Check (amxx port of soundcheck metamod plugin)
 
Player models can be checked as well (it is checked in metamod plugin).
As you may know, some players have 1.6 models, and some players have cs:cz models (on cs1.6 !!), depending on if they have cs:cz on their account, so as i'm not sure of what would result of this, i simply removed those models check.

Feel free to add all models/sounds/wads/sprites you wish, i made the .ini file in that purpose.

Vm|Mayhem 03-13-2008 00:56

Re: Files Check (amxx port of soundcheck metamod plugin)
 
Yeah, I do recall the models causing problems with the metamod version. Good plugin though, thanks.

Jellric 03-14-2008 13:15

Re: Files Check (amxx port of soundcheck metamod plugin)
 
As I understand it, the original soundcheck would refuse a connection to the player with altered files and display an in-game message to all players about the situation, correct?

Is there any way to make it where you have the option to log only?

cevaps 06-05-2008 16:31

Re: Files Check (amxx port of soundcheck metamod plugin)
 
when i activate that plug-in, after map change my server crashing. why can it be?

btw, do i need to add "sound/" to first part? or is it adding automaticly? because other lines have directory but sound not.

edit : i found the problem, if you write any of line false, exampe : player/rush.wmaa , server will crash cause of double a wma.

hcxx 06-27-2008 10:55

Re: Files Check (amxx port of soundcheck metamod plugin)
 
dose this plugin only allow to check files in cstrike folder? is there any way to check files in root folder also? eg when user have opengl32.dll in the root folder (folder where is hl.exe, hlds.exe and so on..)

ConnorMcLeod 06-27-2008 12:27

Re: Files Check (amxx port of soundcheck metamod plugin)
 
Dunno, try ;) (file has to be on the server)


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