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-   -   Grenade/C4 Fixes & Hud Enhancement (https://forums.alliedmods.net/showthread.php?t=171831)

MPNumB 11-22-2011 10:41

Re: Grenade/C4 Fixes & Hud Enhancement
 
Quote:

Originally Posted by FOUTA (Post 1600420)
thank you for implementing that bug :D

Also implanted one more thing - secondary attack cancels the defuse. But I still need the information on the crash.

FOUTA 11-22-2011 18:09

Re: Grenade/C4 Fixes & Hud Enhancement
 
i don't see what the problem is, i just installed it and tested it, it didn't crash my server, im confused :(

MPNumB 11-23-2011 05:44

Re: Grenade/C4 Fixes & Hud Enhancement
 
1 Attachment(s)
What version of OS your server is running on? Linux or WinXP?

// EDIT:

Anyway, for those who want, I've uploaded 1.1beta2 - same as 1.1beta, only added fix that secondary attack cancels the defuse. Here I will quote myself on 1.1beta just in case.
Quote:

Originally Posted by MPNumB (Post 1600242)
This version is for those who are interested in helping me to find out more information on that crash. However you still can use it as normal one, due to bug-fix of not canceled bartime when switching weapons when defusing or planting the bomb (just if you do it for this purpose, make sure you set "gc4fhe_debug" cvar to 0 in your server cfg). Also I've added more support for when you pause the plugin. If you are experiencing crashes with 1.0 version, please download 1.1beta, and leave that cvar ("gc4fhe_debug") at 1, and after crash, check your latest logs in "addons/amxmodx/logs" and post them here or PM me privately - it will provide useful information, thanks to what I can fix the crash issue. If requested, I'll add credit in first post and in-plugin description for your provided help.

Please note, that version in this post wont go in changelog of the plugin, once 1.1 version is released (there won't be changelog of 1.1beta in main post nor in-source-code). Also don't read in-source-code description of 1.1beta, it's identical to 1.0.

Also I must warn you, due to debug ability, plugin may and most probably will use more of your resources. However it won't be that much more, to critical.

Like I said, 1.1beta2 is the same as 1.1beta, only with exception that secondary attack cancels the defuse.

FOUTA 11-24-2011 01:49

Re: Grenade/C4 Fixes & Hud Enhancement
 
crash info sent by pm :D

MPNumB 11-24-2011 07:52

Re: Grenade/C4 Fixes & Hud Enhancement
 
1 Attachment(s)
Quote:

Originally Posted by FOUTA (Post 1601744)
crash info sent by pm :D

Thanks. However that only helped me with information that it crashes somewhere when I cancel the defuse. Not enough info. This beta5 includes almost all pre and post logs of functions what may have potential to crash the server. If by any chance it would be possible to test this one, it would be awesome.

FOUTA 11-24-2011 09:36

Re: Grenade/C4 Fixes & Hud Enhancement
 
ok i will try to test this again, however i could not do that today, im so busy atm, ill try it asap :D

MPNumB 12-18-2011 05:47

Re: Grenade/C4 Fixes & Hud Enhancement
 
Updated to 1.1
Added: Secondary attack now cancels the defuse.
Added: BarTime (loading bar) is canceled when switching weapons during defuse or bomb plant.
Fixed: Pausing the plugin is now more friendly.

115 downloads reset.

FOUTA 12-18-2011 10:51

Re: Grenade/C4 Fixes & Hud Enhancement
 
thanks you numb for the update, its installed in the server and no crashes happened :D

h3h3 01-07-2012 12:16

Re: Grenade/C4 Fixes & Hud Enhancement
 
Any option to get the mod without the huds? just the fix, I like to have everything clear, as accurate_fix.

MPNumB 01-08-2012 11:00

Re: Grenade/C4 Fixes & Hud Enhancement
 
Quote:

Originally Posted by h3h3 (Post 1627397)
Any option to get the mod without the huds? just the fix, I like to have everything clear, as accurate_fix.

There's no option for that. Plus I specially made this hud change, so people would easily see what servers have this plugin (plus I'd say this hud changes add more dynamics to the gameplay in one way or an other).


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