[TF2] Force End Round
1 Attachment(s)
[TF2] Force End Round Description:Version 1.0.1 Forces the current round to end.Commands:
Install Instructions:
Version History:
Total downloads as prior to last edit: 30 |
Re: [Any] Force End Round
|
Re: [TF2] Force End Round
It crashes the server with red or blu, only works with "none" :cry:
|
Re: [TF2] Force End Round
Quote:
Details? |
Re: [TF2] Force End Round
Hey dude!
Good work, but would it be possible to force win, when a team has fraglimit reached or when timer ends, the team with most kills wins ? That would be really awesome, it would be a real Team-Deathmatch Mod then =) |
Re: [TF2] Force End Round
new iEnt = -1;
iEnt = FindEntityByClassname(iEnt, "game_round_win"); if (iEnt < 1) { iEnt = CreateEntityByName("game_round_win"); if (IsValidEntity(iEnt)) DispatchSpawn(iEnt); else { SC_LogError("Unable to find or create a game_round_win entity!"); } } if(IsValidEntity(iEnt)) { SetVariantInt(2); AcceptEntityInput(iEnt, "SetTeam"); AcceptEntityInput(iEnt, "RoundWin"); } ^^ Causes a server to crash if used at the moment a player dies |
Re: [TF2] Force End Round
leo, get the hell out of this thread
|
Re: [TF2] Force End Round
Hope you can make a Cvars, please?
|
Re: [TF2] Force End Round
Still not working, freez the server :(
|
Re: [TF2] Force End Round
Hello, could you add a command for players to initiate a vote to force round end? That would be wonderful.
|
All times are GMT -4. The time now is 16:30. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.